glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you have to include in builds in order to make materials work. If materials are fine in the Unity Editor but not in builds, chances are some shaders (or variants) are missing.
Features
- glTFast supports the full glTF 2.0 specification and many extensions
- It works with Universal, High Definition and the Built-In Render Pipelines on all platforms
- It focuses on speed, memory efficiency and a small build footprint
- Robustness and Stability
- Customization and extensibility for advanced users
- Runtime Import/Loading in games/applications
Categories
3D RenderingLicense
Apache License V2.0Follow glTFast for Unity
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