Search Results for "engine for android" - Page 3

Showing 260 open source projects for "engine for android"

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  • 1
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 5 This Week
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  • 2
    SmartGaGa

    SmartGaGa

    Lightweight Android emulator optimized for FPS games on low-end PCs

    SmartGaGa is a free Android emulator optimized for playing mobile games on Windows computers with minimal system requirements. Powered by Titan Engine and Turbo GPU technology, the software delivers smooth gaming performance even on machines with 2GB RAM and dual-core processors. The emulator supports popular FPS titles including Free Fire, PUBG Mobile, Clash of Clans, and Cyber Hunter, enabling players to enjoy mobile games on larger screens with keyboard and mouse controls. ...
    Downloads: 781 This Week
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  • 3
    Swagger Codegen

    Swagger Codegen

    Template-driven engine to generate documentation

    Swagger-Codegen contains a template-driven engine to generate documentation, API clients and server stubs in different languages by parsing your OpenAPI / Swagger definition. Simplify API development for users, teams, and enterprises with the Swagger open source and professional toolset. Find out how Swagger can help you design and document your APIs at scale. The power of Swagger tools starts with the OpenAPI Specification, the industry standard for RESTful API design. Individual tools to...
    Downloads: 0 This Week
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  • 4
    Kamel

    Kamel

    Kotlin asynchronous media loading and caching library for Compose

    Kamel is an asynchronous media loading library for Compose Multiplatform. It provides a simple, customizable, and efficient way to load, cache, decode, and display images in your application. By default, it uses the Ktor client for loading resources.
    Downloads: 0 This Week
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  • 5
    qvac-fabric-llm.cpp

    qvac-fabric-llm.cpp

    QVAC Fabric: cross-platform LLM inference and fine-tuning

    qvac-fabric-llm.cpp is a cross-platform large language model inference and fine-tuning engine built as an advanced fork of llama.cpp, designed to run efficiently across desktops, mobile devices, and heterogeneous GPU environments. The project focuses on removing hardware limitations traditionally associated with LLM deployment by enabling support for a wide range of backends, including Vulkan, Metal, CUDA, and CPU, making it accessible on devices ranging from smartphones to enterprise...
    Downloads: 5 This Week
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  • 6
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 7
    mllm

    mllm

    Fast Multimodal LLM on Mobile Devices

    mllm is an open-source inference engine designed to run multimodal large language models efficiently on mobile devices and edge computing environments. The framework focuses on delivering high-performance AI inference in resource-constrained systems such as smartphones, embedded hardware, and lightweight computing platforms. Implemented primarily in C and C++, it is designed to operate with minimal external dependencies while taking advantage of hardware-specific acceleration technologies...
    Downloads: 2 This Week
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  • 8
    Rhino

    Rhino

    On-device Speech-to-Intent engine powered by deep learning

    Rhino is Picovoice's Speech-to-Intent engine. It directly infers intent from spoken commands within a given context of interest, in real-time. The end-to-end platform for embedding private voice AI into any software in a few lines of code. Design with no limits on top of a modular platform. Create use-case-specific voice AI models in seconds. Develop voice features with a few lines of code using intuitive and cross-platform SDKs. Deliver voice AI everywhere: on-device, mobile, web browsers,...
    Downloads: 0 This Week
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  • 9
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 7 This Week
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  • 10
    Flutter Wonderous App

    Flutter Wonderous App

    A showcase app for the Flutter SDK

    The Wonderous App is an award-winning showcase project that presents the Seven Wonders of the World through an immersive Flutter experience. It highlights Flutter’s ability to combine rich animations, custom graphics, and seamless navigation across platforms. The app includes detailed multimedia content—stories, galleries, maps, and 3D-like transitions—that make cultural heritage engaging and interactive. Its design emphasizes storytelling, using typography, colors, and motion to guide users...
    Downloads: 1 This Week
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  • 11
    V Programming Language

    V Programming Language

    Simple, fast, safe, compiled language for developing software

    Simple language for building maintainable programs. You can learn the entire language by going through the documentation over a weekend, and in most cases, there's only one way to do something. This results in simple, readable, and maintainable code. Despite being simple, V gives a lot of power to the developer and can be used in pretty much every field, including systems programming, webdev, gamedev, GUI, mobile, science, embedded, tooling, etc. V avoids doing unnecessary allocations in the...
    Downloads: 2 This Week
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  • 12
    MLC LLM

    MLC LLM

    Universal LLM Deployment Engine with ML Compilation

    MLC LLM is a machine learning compiler and deployment framework designed to enable efficient execution of large language models across a wide range of hardware platforms. The project focuses on compiling models into optimized runtimes that can run natively on devices such as GPUs, mobile processors, browsers, and edge hardware. By leveraging machine learning compilation techniques, mlc-llm produces high-performance inference engines that maintain consistent APIs across platforms. The system...
    Downloads: 1 This Week
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  • 13
    Flutter Vignettes

    Flutter Vignettes

    A collection of fun Flutter experiments, created by gskinner

    flutter_vignettes is a set of polished experimental projects that showcase creative uses of Flutter’s capabilities. Each vignette is a self-contained demo focusing on visuals, animations, or interactions, often pushing the boundaries of what Flutter’s rendering engine can achieve. Examples include custom UI widgets, fluid animations, and interactive design concepts. The project is intended to inspire developers and demonstrate Flutter’s potential for building expressive, high-quality...
    Downloads: 0 This Week
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  • 14
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
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  • 15
    SDL

    SDL

    Simple DirectMedia Layer

    ...It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. ...
    Downloads: 4 This Week
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  • 16
    DynamoRIO

    DynamoRIO

    Dynamic Instrumentation Tool Platform

    DynamoRIO is a runtime code manipulation system that supports code transformations on any part of a program, while it executes. DynamoRIO exports an interface for building dynamic tools for a wide variety of uses: program analysis and understanding, profiling, instrumentation, optimization, translation, etc. Unlike many dynamic tool systems, DynamoRIO is not limited to insertion of callouts/trampolines and allows arbitrary modifications to application instructions via a powerful...
    Downloads: 4 This Week
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  • 17
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 227 This Week
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  • 18
    Yoga

    Yoga

    Cross-platform layout engine which implements Flexbox

    ...Yoga was built to be fast and performance will always be one of Yoga's primary goals. For a layout engine to be able to power any range of applications, it needs to be fast and never stand in the way of a fluid user experience. Yoga is built with cross platform in mind. To ensure Yoga can be used anywhere, it was written in portable C/C++ and has a low number of dependencies and small binary size. This means Yoga can be used on iOS and Android, sharing knowledge, and potentially code, between platforms.
    Downloads: 0 This Week
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  • 19
    Transcoder

    Transcoder

    Hardware-accelerated video transcoding using Android MediaCodec APIs

    Transcoder by DeepMedia is an AI-powered video-to-video speech translation engine that enables fully automated multilingual dubbing. Unlike traditional speech translation systems that rely on multi-stage pipelines, Transcoder directly translates one speaker’s video into another language while preserving facial expressions, lip-sync, and vocal identity. Designed for real-time use and production-grade pipelines, Transcoder combines advanced deep learning models with GPU acceleration to deliver...
    Downloads: 3 This Week
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  • 20
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 1 This Week
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  • 21
    Porcupine

    Porcupine

    On-device wake word detection powered by deep learning

    Build always-listening yet private voice applications. Porcupine is a highly-accurate and lightweight wake word engine. It enables building always-listening voice-enabled applications. It is using deep neural networks trained in real-world environments. Compact and computationally-efficient. It is perfect for IoT. Cross-platform. Arm Cortex-M, STM32, PSoC, Arduino, and i.MX RT. Raspberry Pi, NVIDIA Jetson Nano, and BeagleBone. Android and iOS. Chrome, Safari, Firefox, and Edge. ...
    Downloads: 7 This Week
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  • 22
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    Capstone is a disassembly framework with the target of becoming the ultimate disasm engine for binary analysis and reversing in the security community. Created by Nguyen Anh Quynh, then developed and maintained by a small community, Capstone offers some unparalleled features. Support multiple hardware architectures: ARM, ARM64 (ARMv8), Ethereum VM, M68K, Mips, MOS65XX, PPC, Sparc, SystemZ, TMS320C64X, M680X, XCore and X86 (including X86_64). Having clean/simple/lightweight/intuitive...
    Downloads: 4 This Week
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  • 23
    openHAB Distribution

    openHAB Distribution

    The binary distribution of openHAB

    The open Home Automation Bus (openHAB) project aims to provide a universal integration platform for all things around home automation. It is a pure Java solution, fully based on OSGi. It is designed to be vendor-neutral as well as hardware/protocol-agnostic. openHAB brings together different bus systems, hardware devices, and interface protocols by dedicated bindings. These bindings send and receive commands and status updates on the openHAB event bus. This concept allows designing user...
    Downloads: 2 This Week
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  • 24
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 25
    Playwright for .NET

    Playwright for .NET

    .NET version of the Playwright testing and automation library

    ...Test on Windows, Linux, and macOS, locally or on CI, headless or headed. Cross-language. Use the Playwright API in TypeScript, JavaScript, Python, .NET, Java. Test Mobile Web. Native mobile emulation of Google Chrome for Android and Mobile Safari. The same rendering engine works on your Desktop and in the Cloud. Auto-wait. Playwright waits for elements to be actionable prior to performing actions. It also has a rich set of introspection events. The combination of the two eliminates the need for artificial timeouts - the primary cause of flaky tests.
    Downloads: 0 This Week
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