Browse free open source Go WebSocket Servers and projects below. Use the toggles on the left to filter open source Go WebSocket Servers by OS, license, language, programming language, and project status.

  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Automate contact and company data extraction Icon
    Automate contact and company data extraction

    Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.

    Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
    Explore Apify Store
  • 1
    websocketd

    websocketd

    Turn any program that uses STDIN/STDOUT into a WebSocket server

    websocketd is the WebSocket daemon. It takes care of handling the WebSocket connections, launching your programs to handle the WebSockets, and passing messages between programs and web-browser. If you can run your program from the command line, you can write WebSocket endpoints. Just read incoming text from stdin and write outgoing text to stdout. Messaging is simple. Each inbound WebSocket connection runs your program in a dedicated process. Connections are isolated by process. Available for Linux, OSX, Windows, FreeBSD, OpenBSD and Solaris. Serves your static HTML, JavaScript, etc. Route different URLs to different programs. Dynamic generate content over HTTP too. Out-of-the-box support for serving content using HTTPS and WSS. Restrict which pages can make WebSocket connections. Interact with your WebSocket programs before you've built your frontend.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 2
    ws

    ws

    Tiny WebSocket library for Go

    Zero-copy upgrade. No intermediate allocations during I/O. Low-level API which allows building your own logic of packet handling and buffers reuse. High-level wrappers and helpers around API in wsutil package, which allow to start fast without digging the protocol internals. Existing WebSocket implementations do not allow users to reuse I/O buffers between connections in clear way. This library aims to export efficient low-level interface for working with the protocol without forcing only one way it could be used. Library is tagged as v1* so its API must not be broken during some improvements or refactoring. Example applications using ws are developed in separate repository ws-examples. We can apply the same pattern to read and write structured responses through a JSON encoder and decoder.Zero-copy upgrade helps to avoid unnecessary allocations and copying while handling HTTP Upgrade request.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Gorilla WebSocket

    Gorilla WebSocket

    Fast, well-tested and widely used WebSocket implementation for Go

    Gorilla WebSocket is a Go implementation of the WebSocket protocol. The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    gotify/server

    gotify/server

    A simple server for sending and receiving messages in real-time

    We wanted a simple server for sending and receiving messages (in real time per WebSocket). For this, not many open source projects existed and most of the existing ones were abandoned. Also, a requirement was that it can be self-hosted. We know there are many free and commercial push services out there. Both Gotify's API and user interface are designed to be as simple as possible. Notify is written in Go and can be easily compiled for different platforms. Docker images are automatically built on every release. Several static code analyzers and many unit/end2end tests are run on every travis-ci build. The heart of this project. gotify/server features a WebUI and functionality for sending messages via a REST-API. For subscribing/receiving messages via a web socket connection and managing users, clients and applications.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Powerful cloud-based licensing solution designed for fast-growing software businesses. Icon
    Powerful cloud-based licensing solution designed for fast-growing software businesses.

    A single-point of license control for desktop, SaaS, and mobile applications, APIs, VMs and devices.

    10Duke Enterprise is a cloud-based, scalable and flexible software licensing solution enabling software vendors to easily configure, manage and monetize the licenses they provide to their customers in real-time.
    Learn More
  • 5
    gev

    gev

    Gev is a lightweight, fast non-blocking TCP network library

    Gev is a lightweight, fast non-blocking TCP network library / websocket server based on Reactor mode. Support custom protocols to quickly and easily build high-performance servers. Support custom protocols to quickly and easily build high-performance servers. High-performance event loop based on epoll and kqueue. Support multi-core and multi-threading. Dynamic expansion of read and write buffers implemented by Ring Buffer. Asynchronous read and write. SO_REUSEPORT port reuse support. Automatically clean up idle connections. Support WebSocket/Protobuf, custom protocols. Support for scheduled tasks and delayed tasks. High-performance web socket server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    go-socket.io

    go-socket.io

    socket.io library for golang, a realtime application framework

    go-socket.io is the library implementation of Socket.IO in Golang, which is a real-time application framework. Current this library supports 1.4 version of the Socket.IO client. It supports room, namespaces and broadcast at now. This project is looking for contributors to help fix bugs and implement new features.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    websocket is a minimal and idiomatic WebSocket library for Go. Minimal and idiomatic API. First class context.Context support. Fully passes the WebSocket autobahn-testsuite. Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes directly to a net.Conn and so duplicates features of net/http.Client. Gorilla requires registering a pong callback before sending a Ping. Compare godoc of nhooyr.io/websocket with gorilla/websocket side by side. Will enable easy HTTP/2 support in the future.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next