Open Source Objective C Sound/Audio Apps for Apple iPhone

Browse free open source Objective C Sound/Audio Apps for Apple iPhone and projects below. Use the toggles on the left to filter open source Objective C Sound/Audio Apps for Apple iPhone by OS, license, language, programming language, and project status.

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  • 1
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. EZAudio was designed to work transparently across all iOS and OSX devices. This means one universal API whether you're building for Mac or iOS. For instance, under the hood an EZAudioPlot knows that it will subclass a UIView for iOS or an NSView for OSX and the EZMicrophone knows to build on top of the RemoteIO AudioUnit for iOS, but defaults to the system defaults for input and output for OSX.
    Downloads: 0 This Week
    Last Update:
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  • 2

    Roundware

    a contributory, location-aware media platform for us all

    This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum. Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
    Downloads: 0 This Week
    Last Update:
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