Open Source Game Consoles Software Development Software

Software Development Software for Game Consoles

Browse free open source Software Development software and projects for Game Consoles below. Use the toggles on the left to filter open source Software Development software by OS, license, language, programming language, and project status.

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  • 1
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
    Leader badge
    Downloads: 2,370 This Week
    Last Update:
    See Project
  • 2
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 43 This Week
    Last Update:
    See Project
  • 3
    DeepSea

    DeepSea

    The new All-in-One CFW package for the Nintendo Switch

    The new All-in-One CFW package for the Nintendo Switch. Background FTP server for filetransfers. Install NSP, NSZ, XCI & XCZ files from Harddrive, Google Drive, WLAN or wired through PC, Smartphone, etc. Over & underclocking. Update OFW & CFW through homebrew. Find new homebrew through the Appstore. Savegame management. Cheating in games (please don't cheat online) Emulate Amiibo. Use all kinds of 3rd party controllers. Lan play (like Hamachi for your Switch) Tesla overlay to control all those features (press L1+DpadDown+RightStick).
    Downloads: 5 This Week
    Last Update:
    See Project
  • 4
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 30 This Week
    Last Update:
    See Project
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  • 5
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
    Leader badge
    Downloads: 117 This Week
    Last Update:
    See Project
  • 6
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly. Batch extraction of all save files of all games on the system. Save file editing. Easy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing. Cheat Engines like RAM editing. Freezing of values in RAM via Atmosphère's cheat module. Interface for loading, managing, and updating Atmosphère cheats. All packed into one easy-to-use and easy-to-install Homebrew.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
    Leader badge
    Downloads: 32 This Week
    Last Update:
    See Project
  • 9
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. Usability matters. Tools should have a low barrier to entry and be easy to use and understand. RenderDoc makes the process of getting started as smooth as possible, and simplifies common workflows. Support is distributed separately for authorized developers as part of the NintendoSDK.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 10
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
    Downloads: 33 This Week
    Last Update:
    See Project
  • 11
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 12
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    OpenXDK is an Open Source, Free, Legal Xbox Development Kit. OpenXDK is being developed to facilitate hobbyist and "homebrew" coding for the Microsoft Xbox and providing a free alternative to the official Microsoft XDK.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 14
    Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 15
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
    Leader badge
    Downloads: 3 This Week
    Last Update:
    See Project
  • 16
    Simple command-line tool to download/upload firmware to/from STM32 MCU with factory preprogrammed serial bootloader. Look <a href="http://openfacts2.berlios.de/wikien/index.php/BerliosProject:STM%20Flasher">wiki</a> for more info.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 17
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    Use Boost C++ libraries in your PSP programs.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    DiffReport

    DiffReport

    Code Difference report

    Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and has zero productivity. I thought of adding value here. This just gets the diff files. Can be used for Static code analysis like PMD to do PMD only for the delta. The current status of the project is in Development". If you wish to add something please mail me.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    ND+ - Natural Docs Plus

    ND+ - Natural Docs Plus

    The Extended Natural Docs Package

    Natural Docs Plus (ND+) is an extended branch of the Natural Docs (1.4) with new! features including. o Tables o Several Plugins o Package Merging o Syntax Highlighting o List indenting and leveling o Admonition's o Modeline support Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. Please review the ND++ web-site for details and report any issues via sourceforge.. http://ndplus.sourceforge.net/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    !EOF is not EOF. EOF is an acronym for Easy Open Framework. The framework offers a flexible but simple client/server fundament for variable network applications. Goal ist creating a really easy to use but hopefully even potent framework like others.
    Downloads: 0 This Week
    Last Update:
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  • 25
    123SQL engine is a small portable relational database aimed for PDAs. Data is inserted via database import of spredsheet TAB delimited column data. Browsing is performed via SQL syntax commands.(http://www.jasenko.com.mk)
    Downloads: 0 This Week
    Last Update:
    See Project
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