Open Source C++ Software Development Software

Browse free open source C++ Software Development Software and projects below. Use the toggles on the left to filter open source C++ Software Development Software by OS, license, language, programming language, and project status.

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  • 1

    WenQuanYi (Spring of Letters)

    Crowd-sourcing CJK font project

    This project aims to develop the most complete, standard compliant, high-quality Chinese (and CJKV) fonts and resources, including bitmap and outline fonts of various styles. We also develop web-based tools to facilitate online font-dev collaborations.
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    Downloads: 3,364 This Week
    Last Update:
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  • 2
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. It supports a great number of programming languages, including C++, C#, C, Go, Java, Kotlin, JavaScript, Lobster, Lua, TypeScript, PHP and many others in progress.
    Downloads: 101 This Week
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  • 3

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 431 This Week
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  • 4
    OpenH264

    OpenH264

    Open Source H.264 Codec

    Cisco has taken their H.264 implementation and open-sourced it under BSD license terms. Development and maintenance will be overseen by a board from the industry and the open-source community. Furthermore, we have provided a binary form suitable for inclusion in applications across a number of different operating systems and made this binary module available for download from the Internet. We will not pass on our MPEG-LA licensing costs for this module, and based on the current licensing environment, this will effectively make H.264 free for use on supported platforms. OpenH264 is a codec library which supports H.264 encoding and decoding. It is suitable for use in real-time applications such as WebRTC. Constrained Baseline Profile up to Level 5.2 (Max frame size is 36864 macro-blocks). Arbitrary resolution, not constrained to multiples of 16x16. Rate control with adaptive quantization, or constant quantization.
    Downloads: 80 This Week
    Last Update:
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  • 5
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 37 This Week
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  • 6
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including Classical CNN (VGG AlexNet GoogleNet Inception), Face Detection (MTCNN RetinaFace), Segmentation (FCN PSPNet UNet YOLACT), and more. ncnn is currently being used in a number of Tencent applications, namely: QQ, Qzone, WeChat, and Pitu.
    Downloads: 25 This Week
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  • 7
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 23 This Week
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  • 8
    ESP32-S2-Mini

    ESP32-S2-Mini

    Arduino ESP32-S2-Mini v1.00 Wemos | Firmware PS4 900x HOST Wifi AP

    Firmware para placa de desarrollo Arduino ESP32-S2 Mini v1.0.0 LOLIN-WIF WEMOS ESP32S2 Dev para Montar Servidor Host AP PlayStation 4 Herramienta web para instalar la última versión del Firmware: https://xdevgms.github.io/ Una vez instalado el firmware podrá conectar con la placa ESP32-S2 Mini vía Wifi WiFi SSID: PS4-Host-AP Password: password Página del administrador http://10.1.1.1/admin.html http://webkey.local/admin.html Nota Importante 1: En la sección configuración General en Conexión WIFI marcar la casilla INICIAR WIFI: y conectar a su wifi local para poder administrar desde una PC, Así podrá subir archivos, borrarlos y Actualizar el Firmware de la placa Nota Importante 2: La herramienta Web https://xdevgms.github.io/ solo la necesita cuando su placa ESP32-S2 este vacía, es decir, sin ningún firmware, luego que cargue este firmware, no volverá a necesitarla y para actualizar solo requerirá descargar la última versión fwupdate_webkey.bin Información
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    Downloads: 126 This Week
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  • 9
    ReDex

    ReDex

    A bytecode optimizer for Android apps

    ReDex is an Android bytecode (dex) optimizer originally developed at Facebook. It provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by ReDex should be smaller and faster than its source. Redex provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by Redex should be smaller and faster. Fewer bytes also means faster download times, faster install times, and lower data usage for cell users. Lastly, less bytecode also typically translates into faster runtime performance. Redex has deep integration with Buck where your Redex config is passed as a parameter to the Buck android_binary rule when generating the APK.
    Downloads: 13 This Week
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  • 10
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. Usability matters. Tools should have a low barrier to entry and be easy to use and understand. RenderDoc makes the process of getting started as smooth as possible, and simplifies common workflows. Support is distributed separately for authorized developers as part of the NintendoSDK.
    Downloads: 12 This Week
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  • 11
    GUI-lite

    GUI-lite

    The smallest header-only GUI library(4 KLOC) for all platforms

    The smallest header-only GUI library (4 KLOC) for all platforms. Cloud + IoT Solution: master your IoT business all over the world. Multi-language supports UTF-8; Playback Video. Toolkit for building font/image resources. Code Telemetry and Analysis in real-time (remove .sh/.bat files if dislike sharing). Even a C beginner could master GUI-lite quickly. The source code only uses basic C++ features (class, virtual function). We chose C++ as it could make the code size significantly smaller and easier to read. Work smoothly with 3rd party frameworks(Qt/MFC/Winform/Cocoa/Web). Zero dependency, 100% build pass & runnable. Click the demo you like, and run it on your hardware.
    Downloads: 9 This Week
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  • 12
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. JUCE also supports the development of plug-ins: VST, AU and AAX. Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 9 This Week
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  • 13
    ESP32 BLE Keyboard library

    ESP32 BLE Keyboard library

    Bluetooth LE Keyboard library for the ESP32

    This library allows you to make the ESP32 act as a Bluetooth Keyboard and control what it does. Compatible with Android. Compatible with Windows. Compatible with Linux. Compatible with MacOS X (not stable, some people have issues, doesn't work with old devices). Compatible with iOS (not stable, some people have issues, doesn't work with old devices). There is also Bluetooth-specific information that you can set (optional): Instead of BleKeyboard bleKeyboard; you can do BleKeyboard bleKeyboard("Bluetooth Device Name", "Bluetooth Device Manufacturer", 100);. (Max length is 15 characters, anything beyond that will be truncated.) By default the battery level will be set to 100%, the device name will be ESP32 Bluetooth Keyboard and the manufacturer will be Espressif. This feature is meant to compensate for some applications and devices that can't handle fast input and will skip letters if too many keys are sent in a small time frame.
    Downloads: 8 This Week
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  • 14
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity distribution, security risk control. In addition, MNN is also used on embedded devices, such as IoT. MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 8 This Week
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  • 15
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
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    Downloads: 195 This Week
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  • 16
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. By leveraging Skia’s proven performance and cross-platform consistency, Skiko helps developers write a single graphics pipeline that behaves predictably across environments, simplifying maintenance and reducing platform fragmentation.
    Downloads: 7 This Week
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  • 17
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 41 This Week
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  • 18
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. It integrates seamlessly with existing Android applications through a Java-based API and supports popular VR platforms such as Google Cardboard and Daydream. Originally used across multiple Google VR products, Lullaby serves as a foundation for building interactive worlds, responsive UIs, and dynamic simulations within immersive environments.
    Downloads: 5 This Week
    Last Update:
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  • 19
    LunarCalendar

    LunarCalendar

    Use Qt write lunar calendar.

    Use Qt write lunar calendar. The repository is only read mirror of github. Main repository: https://github.com/KangLin/LunarCalendar .
    Downloads: 70 This Week
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  • 20
    Simd

    Simd

    High performance image processing library in C++

    The Simd Library is a free open source image processing library, designed for C and C++ programmers. It provides many useful high performance algorithms for image processing such as: pixel format conversion, image scaling and filtration, extraction of statistic information from images, motion detection, object detection (HAAR and LBP classifier cascades) and classification, neural network. The algorithms are optimized with using of different SIMD CPU extensions. In particular the library supports following CPU extensions: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 and AVX-512 for x86/x64, VMX(Altivec) and VSX(Power7) for PowerPC, NEON for ARM. The Simd Library has C API and also contains useful C++ classes and functions to facilitate access to C API. The library supports dynamic and static linking, 32-bit and 64-bit Windows, Android and Linux, MSVS, G++ and Clang compilers, MSVS project and CMake build systems.
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    Downloads: 16 This Week
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  • 21
    Flutter-WebRTC

    Flutter-WebRTC

    WebRTC plugin for Flutter Mobile/Desktop/Web

    WebRTC plugin for Flutter Mobile/Desktop/Web. Additional platform/OS support from the other community.
    Downloads: 2 This Week
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  • 22
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging (colors supported), syslog, Windows event log, and Windows debugger (OutputDebugString(..)). Easily extendable with custom log targets. Log filtering, log levels can be modified in runtime as well as in compile time. Support for loading log levels from argv or from environment var. Backtrace support, store debug messages in a ring buffer and display later on demand.
    Downloads: 2 This Week
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  • 23
    ChineseChessControl
    中国象棋控件
    Downloads: 43 This Week
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  • 24
    xtd

    xtd

    Modern C++20 framework to create console, GUI and unit tests.

    xtd (pronounced "extend") is a modern C++20 framework to create console CLI), forms (GUI like WinForms) and unit test (xUnit) applications on Windows, macOS, Linux, iOS , Android, FreeBSD and Haiku. • Website : https://gammasoft71.github.io/xtd/ • Sources : https://github.com/gammasoft71/xtd • Reference guide : https://gammasoft71.github.io/xtd/reference_guides/latest/index.html • Install : https://gammasoft71.github.io/xtd/docs/downloads • Portability : https://gammasoft71.github.io/xtd/docs/documentation/portability • Examples : https://github.com/gammasoft71/xtd/tree/master/examples/README.md
    Downloads: 21 This Week
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  • 25
    ProgramNet Designer

    ProgramNet Designer

    C++ cross plattform functional block programming

    With the help of the ProgramNet the user can develop plug-ins(called units) which can be connected with other units forming a net. The net has a form of a flow diagram. The resulted net can be executed in the ProgramNet for testing purposes or independently in the target platform as a final release. In order to execute a net the ProgramNet uses the kernel. The kernel executes automatically each unit in a separate thread and manages the data exchange between the units.
    Downloads: 28 This Week
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