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    Our Free Plans just got better! | Auth0

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    99.99% Uptime for MySQL and PostgreSQL on Google Cloud

    Enterprise Plus edition delivers sub-second maintenance downtime and 2x read/write performance. Built for critical apps.

    Cloud SQL Enterprise Plus gives you a 99.99% availability SLA with near-zero downtime maintenance—typically under 10 seconds. Get 2x better read/write performance, intelligent data caching, and 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server with built-in vector search for gen AI apps. New customers get $300 in free credit.
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  • 1
    This is an intelligent Sudoku solver in c++. It is intlligent, because it uses several logical deduction methods, just like a person, before resorting to guessing. I was trying to teach my kids Sudoku, and taught a computer as proof of concept.
    Downloads: 0 This Week
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  • 2
    Macao is a framework based on JavaScript and DHTML for building animated interactive homepages and applications. You can use Macao to enrich your homepage, to build graphic adventures, card games and other puzzle games.
    Downloads: 0 This Week
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  • 3
    The algorithm used by this MasterMind applet is very simple. Yet it is also very fast and it uses relatively few guesses.
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  • 4
    A C# engine for the popular MineSweeper style puzzle game. Easy to extend and integrate into new projects.. See the engine in action: http://www.kongregate.com/games/pintsized/electronminefield
    Downloads: 0 This Week
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  • Enterprise-grade ITSM, for every business Icon
    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.

    Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
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  • 5
    This is a conversion-to-binary training game prototype. Random bits appear, and you must shoot them where they fit onto various bytes (given in octal, hex or even bit ops, decimal or Ascii). Shoot wrongly and you lose that byte, or get it right and win.
    Downloads: 0 This Week
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  • 6
    Pyzzle - A Myst Game Engine
    Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
    Downloads: 0 This Week
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  • 7
    Snot The Second, the rubber boxes King, declared a holy war against evil plastic balls to defeat himself and his crew lives. Excentric crossplatform 2D labyrinth game written in Python. Just try to reach exit of each level.
    Downloads: 0 This Week
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  • 8

    Solve Logic Word Puzzles with CLP

    Constraint Logic can solve word logic puzzles.

    Learn basic constraint logic programming by solving logic word puzzles. Go to http://eclipse.dougedmunds.com . This tutorial will show you how to solve easy 1 star to hard 5 star puzzles, using the eCLiPSe-CLP language (available at http://eclipseclp.org/). Don't confuse this programming language (a prolog language) with the IDE for Java.
    Downloads: 0 This Week
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  • 9
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • Cut Cloud Costs with Google Compute Engine Icon
    Cut Cloud Costs with Google Compute Engine

    Save up to 91% with Spot VMs and get automatic sustained-use discounts. One free VM per month, plus $300 in credits.

    Save on compute costs with Compute Engine. Reduce your batch jobs and workload bill 60-91% with Spot VMs. Compute Engine's committed use offers customers up to 70% savings through sustained use discounts. Plus, you get one free e2-micro VM monthly and $300 credit to start.
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  • 10
    A C# engine for the popular Tower Defense / Defence style puzzle game. Easy to extend and integrate into new projects..
    Downloads: 0 This Week
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  • 11
    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Application

    VR Hanoi Towers - Java Application - v.1.0 java sources included (*) look in the "Files" section also demonstrates the use of threads and mouse drag & drop operations please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 0 This Week
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  • 12
    VR Mosaic :: C++ Builder Applet

    VR Mosaic :: C++ Builder Applet

    VR Mosaic - C++ Builder Applet v.2.5

    Vincent Radio {Adrix.NT} VR Mosaic for C++ : C++ Builder VCL Applet - v.2.5 Smart Sliding Cells Game for Windows sources & build project included also demonstartes the use of a 2D matrix implemented as a dynamic vector (*) now it supports changing the Visual Style (*) now it includes a smart automatic resolver !! please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 0 This Week
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  • 13
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
    Downloads: 0 This Week
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  • 14
    ZSokoban: An efficient Sokoban engine implemented in C# including levels, levelsets, solver, utilities and full GUI player.
    Downloads: 0 This Week
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  • 15
    This project has been integrated with project http://sf.net/projects/okopo and will be shutdown when the published files have been transferred there.
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  • 16

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information, but by a binary tree. The part right of the head is represented by a binary tree, too. The head itself sort of sits between the two trees, but will often change its state according to information from the right side of the left side. In 5050, the state of the head itself is again represented as a tree of commands, although for simple programs, a linear representation can be sufficient.
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