Browse free open source Mobile software and projects for Linux below. Use the toggles on the left to filter open source Mobile software by OS, license, language, programming language, and project status.

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  • 1
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    This project is about creating A Web-based collaborative development environment that enables users of Web 2.0 communities and Web-based social networks to create and share interactive applications collaboratively.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. Support is also planned for Android, and possible IOS if the community supports it (code is portable).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Virtual telescope written in Java for mobile phones. Uses CLDC1.1 and MIDP2.0. Tested on mobile phone with 2MB RAM and 60MB storage. The largest catalog uses TYCHO2(2.5M stars) and NGC+ IC(13k DSO) .Sky plotted in dark red. Has desktop version also.
    Downloads: 0 This Week
    Last Update:
    See Project
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