Browse free open source C++ Libraries for Mac and projects below. Use the toggles on the left to filter open source C++ Libraries for Mac by OS, license, language, programming language, and project status.

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  • 1
    Lib CONIO (conio_am.h) GCC C++

    Lib CONIO (conio_am.h) GCC C++

    Library CONIO GCC C++ for Windows e Linux (POSIX)

    New version 7.1.22.12 - prealpha. This project presents clone of the Borland Turbo C/C++ or Embarcadero C++ library "conio" for the GCC compiler, more precisely for the C++ language in Windows, Linux and Mac OS operating systems. Because all functions are defined within the header file itself, the installation is simple. Just place the header file "conio_am.h" (CONsole Input Output Advanced Method) inside the GCC includes directory. Or keep the file "conio_am.h" in the same location where the source programs will be compiled. For more libraries, go to: https://sourceforge.net/u/augustomanzano/profile. To know my curriculum vitae, go to: http://lattes.cnpq.br/8184615061457853. Augusto Manzano http://www.manzano.pro.br https://www.youtube.com/@am-42
    Downloads: 1 This Week
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  • 2
    An attempt to create a cross platform QT compatible serial port driver This code attempts to supports signal event driven design.
    Downloads: 2 This Week
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  • 3

    BasisDoctrina

    Cross Platform UI/Widget library

    This library will attempt to be the C++ library I've needed for every embedded system and desktop project I've ever done. We will focus on being immediate mode while wrapping SDL3 for underlying graphics support. Philosophy of this project is to wrap proven well maintained external libraries for common things so we can focus efforts on the widget and device classes. Project has just started so coders will be welcome.
    Downloads: 0 This Week
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  • 4
    Collection of multi-platform C++ libraries
    Downloads: 0 This Week
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  • 5
    C/CIF

    C/CIF

    Compact/ Chess Interchange Format

    C/CIF is an interchange format for chess applications. This format is supporting all features of a chess application - PGN does not provide this - and can be used to transfer chess archives without any loss via an application independent format. C/CIF is supporting two formats: the binary format CCIF, and the human readable format CIF (in XML).
    Downloads: 0 This Week
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  • 6
    CppExcel is an unmanaged, stand-alone, platform-independent C++ library for reading and writing native Microsoft Excel 2007 XLSX and 97-2003 XLS files, without Excel needing to be installed. CppExcel is based on the PHPExcel library.
    Downloads: 0 This Week
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  • 7
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 8
    GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
    Downloads: 0 This Week
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  • 9
    A cross-platform 3D rendering libarary.
    Downloads: 0 This Week
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  • 10

    HexNET

    A simple telnet (and possibly SSH) server

    Sourceforge is no longer being updated! This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 11
    This STL-like C++ library contains classes for long integer numbers processing with using of assembler functions as a backend. Lazy evaluation is also used for optimization. It also contains generic implementation of classical number-theory algorithms.
    Downloads: 0 This Week
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  • 12

    Jatta

    General Utility Library

    Jatta is a complete utility library aimed at increasing development time for games or other interactive media.
    Downloads: 0 This Week
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  • 13
    Prog is a lightweight, high-level, general-purpose, interpretable, compilable, strongly typed language that balances pragmatism, legibility, and versatility. Types are first-class objects and evaluation is considered a side-effect of type conversion.
    Downloads: 0 This Week
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  • 14
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 15
    SQLite +SP
    Extension for SQLite to create own functions in PL/SQL.
    Downloads: 0 This Week
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  • 16
    A C++ API for making calls to java very simple. Imagine: "new java::lang::Object()".
    Downloads: 0 This Week
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  • 17

    Software Estimation Library

    Software Estimation Library

    Estimate effort, time and cost to develop a software project is one of the most challenging task for IT professionals. There are several reasons for this, but the absence of technique can be a major one. To address this issue the Estimation Library has intended to be used as a tool to perform software estimation calculations in conformity with commonly estimation techiniques.
    Downloads: 0 This Week
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  • 18

    Speedy Composer

    Speedy Composer – Artificial Neural Network Melody Composer.

    Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all the tunes composed by Speedy Composer, and when the website is reopened we will upload them to the new site. Speedy Composer and Speedy Net are open source applications, free software. We are currently looking for volunteers to help us convert Speedy Composer to Python. If you are interested in volunteering, please contact me by email. Thank you and good luck, Uri Rodberg Founder and Director of Speedy Net and Speedy Composer, Speedy Paz Technologies Ltd. uri@speedy.net
    Downloads: 0 This Week
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  • 19
    The Flatware Engine aims to be a cross-platform, resolution-independent engine and toolset for developing 2D games (side scroller, isometric, etc.)
    Downloads: 0 This Week
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  • 20
    A cross-platform C++ library written in platform-independent C++ which purpose is to provide the user with overrides and/or replacements for standard and/or custom I/O functions in order to support user-defined character sets.
    Downloads: 0 This Week
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  • 21
    UDS (Universal Data Serializer) is a program and library that provides easy-to-use serialization for C, C++ and Python. It is an easy way to write a class to a file, that can be used without writing complex code.
    Downloads: 0 This Week
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  • 22
    Urdl is a cross-platform C++ library for downloading web content using a URL. It provides an easy-to-use extension to standard C++ iostreams and an asynchronous interface for use with Boost.Asio.
    Downloads: 0 This Week
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  • 23

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for providing access to virtual screens, sound, and input management. From this, a variety of hardware can be virtualized. We aim to also provide hardware emulation for specific commonly used hardware. As game developers are likely to use this software, it is licensed under the GPL V3 with the Classpath Exception. Providers for certain functionality which may only be accessible under NDA (such as for game consoles) may be afforded by externally linking an implementation.
    Downloads: 0 This Week
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  • 24

    Wheefun Graphics Library

    Portable Graphics Primitives

    The Wheefun Graphics Library (WFGFX) library implements basic graphics primitives that are designed to be used portably between different backends. The basic implementation includes support for the C and C++ programming languages. WFGFX at its core provides interfaces for manipulating both raster and vector images through an abstract graphics context; in many cases, several low-level primitives exist for more direct manipulation. It is designed to be easily ported to other programming environments like .NET and the Java Virtual Machine, making the codebase reusable as a result.
    Downloads: 0 This Week
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  • 25

    Wheefun I/O

    Useful I/O Primitives for C

    This project arose out of the I/O primitives written for the Wheefun Archiver (WFAR). It is hoped that by porting them to their own library, they will become useful elsewhere.
    Downloads: 0 This Week
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