Libraries for Apple iPhone

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  • 1
    FlutterFire

    FlutterFire

    A collection of Firebase plugins for Flutter apps

    FlutterFire is a collection of Flutter plugins that integrate Firebase services into Flutter applications. It provides modular plugins (e.g. firebase_auth, cloud_firestore, firebase_messaging, etc.) such that apps only include what they need. The central plugin is firebase_core, which initializes the Firebase app instance. Through FlutterFire, developers can use authentication, real-time database, Firestore, cloud functions, analytics, messaging, storage, and more from their Flutter code. The project includes tooling (e.g. the FlutterFire CLI) to assist in configuring Firebase projects and managing plugin versions. The goal is to make Firebase a seamless, first-class backend option for cross-platform Flutter apps, handling platform differences (iOS, Android, web) under the hood.
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  • 2
    Four20 is an Objective-C library for iPhone developers, providing a few 'extras' the Three20 library neglected
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  • 3
    GSL

    GSL

    Guidelines support library

    The Guidelines Support Library (GSL) contains functions and types that are suggested for use by the C++ Core Guidelines maintained by the Standard C++ Foundation. This repo contains Microsoft's implementation of GSL. The entire implementation is provided inline in the headers under the gsl directory. The implementation generally assumes a platform that implements C++14 support. While some types have been broken out into their own headers (e.g. gsl/span), it is simplest to just include gsl/gsl and gain access to the entire library. This project makes use of the Google Test testing library. Please see the ThirdPartyNotices.txt file for details regarding the licensing of Google Test.
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  • 4
    Google Maps SDK for iOS Utility Library

    Google Maps SDK for iOS Utility Library

    Google Maps SDK for iOS Utility Library

    google-maps-ios-utils is a collection of open-source utilities that extend the functionality of the Google Maps SDK for iOS. It provides additional features such as clustering, heatmaps, and geometry utilities to enhance map-based applications.
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  • 5
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping developers avoid reinventing common functionality. Its modular design allows developers to integrate only the components they need, improving project flexibility and performance. With well-documented interfaces and consistent coding standards, Google Toolbox for Mac serves as a reliable foundation for both small and large-scale applications. It continues to be widely used across open source and internal projects that target Apple ecosystems.
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  • 6

    GxApp

    Open Utilities and/or Examples for GeneXus

    Open utilities and/or examples for GeneXus, this includes: Example procedures Usercontrols Utilities Others...
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  • 7
    HandyJSON

    HandyJSON

    A handy swift json-object serialization/deserialization library

    HandyJSON is a framework written in Swift which makes converting model objects( pure classes/structs ) to and from JSON easy on iOS. Compared with others, the most significant feature of HandyJSON is that it does not require the objects inherit from NSObject(not using KVC but reflection), nor implements a 'mapping' function(writing value to memory directly to achieve property assignment). HandyJSON is totally dependent on the memory layout rules inferred from Swift runtime code. We are watching it and will follow every bit if it changes. To support deserialization from JSON, a class/struct needs to conform to 'HandyJSON' protocol. It's truly protocol, not some class inherited from NSObject. For struct, since the compiler provides a default empty initializer, we use it for free. HandyJSON supports deserialization from the designated path of JSON.
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  • 8
    Platform Independent DotNet Helpers Library based on DotNet Standard v1.4 contains some of the useful methods and codes to make C#, VB.Net languages and other DotNet languages easier in control and development.
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  • 9
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit’s cumbersome transition APIs—making custom transitions an easy task for developers. Hero is similar to Keynote’s Magic Move. It checks the heroID property on all source and destination views. Every matched view pair is then automatically transitioned from its old state to its new state. Hero can also construct animations for unmatched views. It is easy to define these animations via the heroModifiers property. Hero will run these animations alongside the Magic Move animations. All of these animations can be interactively controlled by user gestures. By default, Hero provides dynamic duration based on the Material Design Motion Guide. Duration is automatically determined by changes to distance and size—saving you the hassle, while providing consistent and delightful animations.
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  • 10
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    Iconic helps make icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C. You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things less intuitive for you when using Iconic. If you create your own icon font, make sure to properly name each glyph. You can construct an UIImage instance out of a font's icon and tint it. This may be very convenient for integrating with existing UIKit controls which expect UIImage objects already.
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  • 11
    J-Focus

    J-Focus

    一个Javascript脚本实现的动画应用框架

    J-Focus是一个Javascript脚本实现的动画应用框架,用于快速地开发基于动画效果的Web应用。 J-Focus is a Javascript script to achieve the animation application framework for rapid development of Web applications based on the animated.
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  • 12
    JKCategories

    JKCategories

    Collection of useful Objective-C Categories extending iOS Frameworks

    JKCategories(iOS-Categories), a collection of useful Objective-C Categories extending iOS Frameworks such as Foundation, UIKit, CoreData, QuartzCore, CoreLocation, MapKit Etc.
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  • 13
    JLRoutes

    JLRoutes

    URL routing library for iOS with a simple block-based API

    JLRoutes is a URL routing library with a simple block-based API. It is designed to make it very easy to handle complex URL schemes in your application with minimal code. JLRoutes is available for installation using CocoaPods or Carthage. JLRoutes 2.x require iOS 8.0+ or macOS 10.10+. If you need to support iOS 7 or macOS 10.9, please use version 1.6.4. The handler block is expected to return a boolean for if it has handled the route or not. If the block returns NO, JLRoutes will behave as if that route is not a match and it will continue looking for a match. A route is considered to be a match if the pattern string matches and the block returns YES. It is also important to note that if you pass nil for the handler block, an internal handler block will be created that simply returns YES. JLRoutes supports setting up routes within a specific URL scheme.
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  • 14
    JSONKit

    JSONKit

    Objective-C JSON

    JSONKit is a high-performance Objective-C library for parsing and generating JSON on iOS and macOS, created before Apple’s built-in JSON APIs were widely available. It focuses on speed and low memory overhead, using tight C/Objective-C code paths to turn NSData into Foundation containers (arrays, dictionaries) and back again. The API provides flexible options such as mutable or immutable containers, pretty printing, and tolerances for common JSON formatting quirks. Developers can stream or parse in one shot, and they get predictable error reporting when malformed input is encountered. Because the output is standard Foundation objects, it drops into existing code with minimal adaptation. Even as the platform matured, JSONKit remained a reference point for how to write fast, reliable serialization code on Apple platforms.
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  • 15
    JScriptTouch is an SDK which allows developers quickly create full featured applications for iPhone platform using javascript.
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  • 16
    JVx mobile

    JVx mobile

    JVx for mobile devices

    This project brings JVx applications to mobile devices as real native applications.
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  • 17
    JXCategoryView

    JXCategoryView

    A powerful and easy to use category view

    JXCategoryView is a powerful segmented controller and category selector for iOS that pairs naturally with paged content. It offers multiple built-in cell styles—plain titles, titles with images, badges/dots, and number indicators—so you can match the UX of news, e-commerce, or media apps. A rich indicator system (lines, gradients, masks, background bars, zoom/scale effects) keeps the selection state visually obvious and polished. The library provides a companion list container to manage child view controllers or lists, synchronizing scroll progress with title transitions for buttery navigation. Its delegate/data-source design and property-driven customization make it easy to tune colors, fonts, spacing, and animation timing. With careful handling of reuse and gestures, it stays smooth inside complex hierarchies like nested scroll views and tab bars.
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  • 18
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    Jelly is a library for animated, non-interactive & interactive view controller transitions and presentations with a focus on a simple yet flexible API. With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an InteractionConfiguration object has to be passed to the presentation. Here 3 parameters play an important role. First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
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  • 19
    KMM ViewModel

    KMM ViewModel

    Library to share Kotlin ViewModels with SwiftUI

    A library that allows you to share ViewModels between Android and iOS. The latest version of the library uses Kotlin version 1.9.22. Compatibility versions for older and/or preview Kotlin versions are also available. When subclassing your Kotlin ViewModel in Swift you might experience some issues in the way those ViewModels are cleared. Since currentTimeFlow is a StateFlow we don't ever expect it to fail, which is why we are using the assertNoFailure. However, in this case you'll notice that the publisher will fail with a JobCancellationException. The problem here is that before the TimeTravelViewModel is deinited it will already be cleared. Meaning the viewModelScope is cancelled and onCleared is called. This results in the Combine publisher outliving the underlying StateFlow collection.
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  • 20
    KVOController

    KVOController

    Simple, modern, thread-safe key-value observing for iOS and OS X

    KVOController is a now-archived Objective-C library from Facebook that simplifies Key-Value Observing (KVO) in Cocoa applications. It provides a safer, more concise API for observing properties and avoids common memory management pitfalls associated with KVO in Objective-C.
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  • 21
    Keybase client

    Keybase client

    Keybase Go library, client, service, OS X, iOS, Android, Electron

    Keybase is secure messaging and file-sharing. We use public key cryptography to ensure your messages stay private. Even we can’t read your chats. Keybase works for families, roommates, clubs, and groups of friends, too. Keybase connects to public identities, too. You can connect with communities from Twitter, Reddit, and elsewhere. Don’t live dangerously when it comes to documents. Keybase can store your group’s photos, videos, and documents with end-to-end encryption. You can set a timer on your most sensitive messages. This distribution includes cryptographic software. The country in which you currently reside may have restrictions on the import, possession, use, and/or re-export to another country, of encryption software. BEFORE using any encryption software, please check your country's laws, regulations and policies concerning the import, possession, or use, and re-export of encryption software.
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  • 22
    LakshmiDROP

    LakshmiDROP

    Fixed Income Analytics, Portfolio Construction, Asset Backed Cost

    DROP implements the model libraries and provides systems for fixed income valuation and adjustments, asset allocation and transaction cost analytics, and supporting libraries in numerical optimization and statistical learning. DROP is composed of four main libraries: [Asset Allocation] (https://lakshmidrip.github.io/DROP/AssetAllocationModule.html) [Fixed Income Analytics] (https://lakshmidrip.github.io/DROP/FixedIncomeModule.html) [Numerical Optimization] (https://lakshmidrip.github.io/DROP/NumericalOptimizerModule.html) [Statistical Learning] (https://lakshmidrip.github.io/DROP/StatisticalLearningModule.html)
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  • 23
    LayoutKit

    LayoutKit

    LayoutKit is a fast view layout library for iOS, macOS, and tvOS

    LayoutKit is a fast view layout library for iOS, macOS, and tvOS. LinkedIn created LayoutKit because we have found that Auto Layout is not performant enough for complicated view hierarchies in scrollable views. LayoutKit is as fast as manual layout code and is significantly faster than Auto Layout.Layouts can be computed in a background thread so user interactions are not interrupted. Layouts are declared with immutable data structures. This makes layout code easier to develop, document, code review, test, debug, profile, and maintain. Layout results are immutable data structures so they can be precomputed in the background and cached to increase user perceived performance.
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  • 24
    MaLiang

    MaLiang

    iOS painting and drawing library based on Metal

    MaLiang is a painting framework based on Metal. It supports drawing and handwriting with customized textures. The name of "MaLiang" comes from a boy who had a magical brush in a Chinese ancient fairy story. A Canvas is the basic component of MaLiang. You will paint all things on it. Canvas extends from MetalView, which extends from MTKView. MetalView handles all the logic with MetalKit and hides them from you. MaLiang supports the automatic adjustment of stroke size with painting force. 3D Touch is supported by default, and simulated force will be setup on devices that do not support this. forceSensitive is the property that force affects the stroke size. It should be set between 0 to 1. the smaller the value is, the less sensitive will be. if sets to 0, then force will not affect the stroke size.
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  • 25
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL. A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal. To embed interactive maps into a native application using a platform-specific language, install the Mapbox Maps SDK. We use CMake to build Mapbox GL Native for various platforms, including Linux, Android, iOS, macOS and Windows. The provided command, executed from the root of this repository tree, will build Mapbox GL Native targeting your host architecture given that you have all the dependencies installed and run the example app.
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