Games for Nintendo Switch

Browse free open source Games and projects for Nintendo Switch below. Use the toggles on the left to filter open source Games by OS, license, language, programming language, and project status.

  • Gemini 3 and 200+ AI Models on One Platform Icon
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  • 1
    EmuSAK UI

    EmuSAK UI

    Download saves or mods for Nintendo Switch emulators

    EmuSAK-ui is a graphical mod for EmuSAK. This is a tool to manage your switch emulators, such as downloading saves or mods. Just go to the releases page and download the latest build for your OS. Only on Windows there is an auto-update feature. Install the software by executing the .exe file. Afterwards, you can remove the software like any other program on your computer. Download the .deb file, then install it with sudo dpkg -i ./emusak-ui-X.Y_amd64.deb. Add one or multiple Ryujinx folders (where Ryujinx.exe is located) to manage different builds (such as mainline, portable, LDN, etc.) Display your local shaders count & EmuSAK shaders count (to download them if you have fewer shaders) You can share shaders in just one click if you have more shaders than EmuSAK. Downloads mods for a specific game. Download shaders for a specific game.
    Downloads: 117 This Week
    Last Update:
    See Project
  • 2
    DeepSea

    DeepSea

    The new All-in-One CFW package for the Nintendo Switch

    The new All-in-One CFW package for the Nintendo Switch. Background FTP server for filetransfers. Install NSP, NSZ, XCI & XCZ files from Harddrive, Google Drive, WLAN or wired through PC, Smartphone, etc. Over & underclocking. Update OFW & CFW through homebrew. Find new homebrew through the Appstore. Savegame management. Cheating in games (please don't cheat online) Emulate Amiibo. Use all kinds of 3rd party controllers. Lan play (like Hamachi for your Switch) Tesla overlay to control all those features (press L1+DpadDown+RightStick).
    Downloads: 16 This Week
    Last Update:
    See Project
  • 3
    Atmosphère

    Atmosphère

    Atmosphère is a work-in-progress customized firmware for the Nintendo

    Atmosphère is an open-source custom firmware platform for the Nintendo Switch that enables advanced system customization, homebrew development, and extended functionality beyond the official operating system. It replaces and modifies key components of the system software, including the bootloader, kernel modules, and system services, allowing developers to hook into and extend system behavior. The project is composed of multiple subsystems such as Fusée for bootloading, Exosphère for secure monitor customization, and Stratosphère for system module extensions. It provides a foundation for running custom applications, modifying system behavior, and experimenting with low-level features of the Switch hardware. Atmosphère is actively developed and updated to maintain compatibility with new firmware versions while improving stability and performance. It is widely used in the homebrew community as a base platform for building tools, mods, and custom applications.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 4
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly. Batch extraction of all save files of all games on the system. Save file editing. Easy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing. Cheat Engines like RAM editing. Freezing of values in RAM via Atmosphère's cheat module. Interface for loading, managing, and updating Atmosphère cheats. All packed into one easy-to-use and easy-to-install Homebrew.
    Downloads: 4 This Week
    Last Update:
    See Project
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  • 5
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 6
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 0 This Week
    Last Update:
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