Open Source Mac Game Development Frameworks

Browse free open source Game Development Frameworks and projects for Mac below. Use the toggles on the left to filter open source Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 2 This Week
    Last Update:
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  • 2
    AutoTeach

    AutoTeach

    AutoTeach makes kids study and learn in exchange for internet access.

    AutoTeach is a tool that enables parents to supplement The AutoTeach Parent Tool enables parents to supplement their childrens' education without supervision or drama. With AutoTeach you can queue-up activities and tasks that will be dutifully performed at regular intervals. Why will they cooperate like this? Because AutoTeach meters their internet access by using credits which they earn by performing the agenda which you have queued-up for them. The system has potential for many subjects. Everyone, worldwide, is invited to participate. Everything is open-licensed, either Creative Commons or GPL.
    Downloads: 0 This Week
    Last Update:
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  • 3
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex environments automatically. The engine natively supports Multi-Character gameplay, allowing dynamic switching between protagonists. Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. Includes a JSON Save/Load system and debug console.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens
    Downloads: 0 This Week
    Last Update:
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