Open Source MS-DOS First Person Shooters

First Person Shooters for MS-DOS

Browse free open source First Person Shooters and projects for MS-DOS below. Use the toggles on the left to filter open source First Person Shooters by OS, license, language, programming language, and project status.

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  • 1
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 236 This Week
    Last Update:
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  • 2
    NewWolf is a conversion of a famous 3D action game: Wolf3D by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
    Downloads: 22 This Week
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  • 3
    VisPatch is a tool for patching quake maps for transparent water in glquake: it is used for preparing and applying the patch files. This is a thoroughly revised version of the old source for unix (linux, freebsd, ...), as well as windows.
    Downloads: 9 This Week
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  • 4
    A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
    Downloads: 3 This Week
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  • 5
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 2 This Week
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  • 6
    ClanWar manager is suited for any online game. You can add users, wars, results and medals to the bot and let users add themselves to a war. The bot responds to set commands and gives lists of upcoming wars and medals. The TCL script is a limited script
    Downloads: 1 This Week
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  • 7

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been released for 16-bit DOS and can be run with DOSBox. See the following YouTube videos for demonstration: http://www.youtube.com/watch?v=6H4a7JfuKRw (alpha02, SDL) http://www.youtube.com/watch?v=04n72MSuZIA (alpha01, DOS experimental) http://www.youtube.com/watch?v=cAtqihh__jM (alpha01, SDL) http://www.youtube.com/watch?v=5_0CONDuIvk (prerelease, SDL) http://www.youtube.com/watch?v=7ooIlHWqP68 (prerelease, SDL)
    Downloads: 0 This Week
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  • 8
    Doom Ultra-Light
    Doom, Ultra-Light and Experimental.
    Downloads: 0 This Week
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  • 9
    Evil Pandy 3D - an overhaul of Duke Nukem 3D using the source code provided by 3DRealms. The objective of is to improve upon the interface and gameplay, and to apply these changes to a new game in Duke style. -- It`s not a mullet. It`s a skullet.
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    Downloads: 0 This Week
    Last Update:
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  • 10
    LMPC is a tool to manipulate games recordings (demos). Supported games are DOOM, DOOM ][, Heretic, Hexen, DukeNukem3D, Redneck Rampage, Quake, QuakeWorld, Quake2, and Quake III Arena.
    Downloads: 0 This Week
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  • 11
    Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
    Downloads: 0 This Week
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  • 12
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights. Scorch marks (stainmaps), fog, transparent water and particles, and skyboxes. Unique indexed colored lighting that doesn’t slow down the engine. Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7. Record demos directly to xvid, mp4, divx, or other avi-compatible formats. Start and stop demo recording any time during a game. Start and stop video recording any time during a game or demo. Fisheye mode! [Optimize me!] Mothballed project: QBismFusion = enhanced QFus
    Downloads: 0 This Week
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  • 13
    take Atari's Battezone vector based graphics and add Activision's Battlezone first-person shooter and a real-time strategy, and what do you get THIS
    Downloads: 0 This Week
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  • 14
    An installation script for Star Wars Dark Forces
    Downloads: 0 This Week
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  • 15
    A 3d-RPG with action elements.
    Downloads: 0 This Week
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  • 16
    The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.
    Downloads: 0 This Week
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  • 17
    My MOD's for 2,5D-games: Duke 3D&more

    My MOD's for 2,5D-games: Duke 3D&more

    My addon for GAME: WW2GI,N.A.M.,Duke Nukem 3D,Blood,Shadow Warrior

    Hi, about few years ago I+ my friends doing some graphic MODS/addon's for old 2,5D DOS-games on BUILD ENGINE (Ken Silverman) like: Duke Nukem 3D, N.A.M. , WW2GI , Blood, Shadow Warrior . Also some gfx-modifications for ID Software DOS-games: DOOM, Quake I. We use some mod's-modifications other Authors + MY own works,arts,sounds,music,animation, my sprites,titlepics,CON-hacking etc. There My N E W L I N K S for free downloading: ******************************************************* https://sourceforge.net/projects/mymodsforduke3d/files/?source=navbar https://mega.nz/fm/gjB1ARTY https://mega.nz/fm/gjB1ARTY ****************************************************** Video-clips- --------------- https://www.youtube.com/user/pavlushkaism/videos
    Downloads: 0 This Week
    Last Update:
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