Open Source MinGW/MSYS2 First Person Shooters

First Person Shooters for MinGW/MSYS2

Browse free open source First Person Shooters and projects for MinGW/MSYS2 below. Use the toggles on the left to filter open source First Person Shooters by OS, license, language, programming language, and project status.

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  • 1
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 267 This Week
    Last Update:
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  • 2
    A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
    Downloads: 24 This Week
    Last Update:
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  • 3

    pak

    PAK file editor for Quake engine games

    A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
    Downloads: 13 This Week
    Last Update:
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  • 4
    Axiom, a modern Quake engine.
    Downloads: 0 This Week
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  • 5

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
    Downloads: 0 This Week
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  • 8
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights. Scorch marks (stainmaps), fog, transparent water and particles, and skyboxes. Unique indexed colored lighting that doesn’t slow down the engine. Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7. Record demos directly to xvid, mp4, divx, or other avi-compatible formats. Start and stop demo recording any time during a game. Start and stop video recording any time during a game or demo. Fisheye mode! [Optimize me!] Mothballed project: QBismFusion = enhanced QFus
    Downloads: 0 This Week
    Last Update:
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  • 9

    The Project N

    The idea isn't to reach you goals, it's to make progress towards them,

    ProjectN is a little 3D project that I started a while back and tinkered around in. It is currently a 3D world that you load maps into and other things. This is always changing as I have yet to do enough development to enslave myself to one format. That is about it...
    Downloads: 0 This Week
    Last Update:
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  • 10
    assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
    Downloads: 0 This Week
    Last Update:
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  • 11
    OpenGl Game involving monsters Huge explosion and a procedural random contest. Tech Demos: http://www.youtube.com/view_play_list?p=B793E7CC935DC704
    Downloads: 0 This Week
    Last Update:
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  • 12
    Q2PRO is a Quake 2 engine modification. The goal of the project is to create secure, portable, technologically advanced and fast Quake 2 engine, still keeping full compatibility with original Quake 2 release by Id Software.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Un sencillo mod para sauerbraten. Incluye un monstruo nuevo (flaite) y una pequeña modificación al menú. A simple mod from sauerbraten. Includes a new model and a modified menu.
    Downloads: 0 This Week
    Last Update:
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