Browse free open source C++ Emulators for Windows and projects below. Use the toggles on the left to filter open source C++ Emulators for Windows by OS, license, language, programming language, and project status.

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  • 1
    A Win32 NES emulator written in C++. Emphasis is on precision rather than speed. Uses DLL plugins for 'mappers' (supports .NES/.UNIF/.FDS/.NSF). Latest builds can be found at home page.
    Downloads: 16 This Week
    Last Update:
    See Project
  • 2
    "Handy" is an Atari Lynx Emulator for Windows 95/98/NT/2000/XP
    Downloads: 26 This Week
    Last Update:
    See Project
  • 3
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
    Downloads: 24 This Week
    Last Update:
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  • 4
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 8 This Week
    Last Update:
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  • 5
    Mednafen

    Mednafen

    Multi-System Emulator

    Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
    Downloads: 14 This Week
    Last Update:
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  • 6

    CuteMupen

    GUI for Mupen64Plus Nintendo 64 emulator

    CuteMupen is a graphical (GUI based on Qt library) front-end for the cross-platform Mupen64Plus N64 emulator.
    Downloads: 7 This Week
    Last Update:
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  • 7
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 11 This Week
    Last Update:
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  • 8
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 3 This Week
    Last Update:
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  • 9

    AdViEmulator

    Entex Adventure Vision emulator with debugging capabilities.

    Entex Adventure Vision emulator with debugging capabilities. Latest version: 1.0 (March 16, 2013) For now the emulator is hardcoded with Qt, in future this will be changed to make the project more portable. Short F.A.Q. ------------------ Q: Emulator can't reach 100% emulation with sound enabled! A: Fiddle with the Sound buffer size inside "Options..."
    Downloads: 8 This Week
    Last Update:
    See Project
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  • 10
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System requirements== Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported OpenGL compatible video card and driver ==Limitations== WineD3D is far from perfect, and many games will not work. Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 11
    SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 12

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    This console app is aim to fix the z-axis problem for the Xbox360 controller on old windows games (should also works on Xbox one controller). ----- Back ground ---- The Xbox360 controller come with 2 sets of API can be used by a Game. Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old. The z-axis problem is the problem that the driver treat left right trigger as a single z-axis. make you unable to press them simultaneously. This is unacceptable if you want to play racing game well. And this is intentional by Microsoft. so they knew it and won't fix it. ----- Solution ------ take the new Xinput data to a virtual old Directinput gamepad with 2 axises.
    Downloads: 3 This Week
    Last Update:
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  • 13
    Attract-Mode Emulator Frontend

    Attract-Mode Emulator Frontend

    Frontend for arcade and console emulators like mame and nestopia.

    Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, OS X and Windows.
    Downloads: 2 This Week
    Last Update:
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  • 14
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 2 This Week
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  • 15
    The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
    Downloads: 1 This Week
    Last Update:
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  • 16
    We write cewl games. (At least, we think so...) Right now the games run on Nintendo's Game Boy [Advance], but in the future... who knows?
    Downloads: 1 This Week
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  • 17
    BeebEm
    BeebEm is a BBC Micro and Master 128 emulator. It enables you to run BBC Micro software on your PC.
    Downloads: 0 This Week
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  • 18

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 19
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 20
    OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
    Downloads: 0 This Week
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  • 21
    To build a nes emu which will cooperate within the nesdevkit environment to provide communication between them, so development is more natural
    Downloads: 0 This Week
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  • 22
    Emulador WYD Core
    (English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact marcelinho1112@hotmail.com, Contributions are accepted. EWC project is Open Source.
    Downloads: 0 This Week
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  • 23
    Frodo is a free, portable Commodore 64 emulator that runs on a variety of desktop operating systems and mobile platforms.
    Downloads: 0 This Week
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  • 24
    Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
    Downloads: 0 This Week
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  • 25

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
    Last Update:
    See Project
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