Showing 150 open source projects for "unity rhythm game"

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  • 1
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment.
    Downloads: 0 This Week
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  • 2
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 8 This Week
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  • 3
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    ...It exposes Unity functionality as callable tools so that AI systems can understand and manipulate game development workflows programmatically. This approach allows developers to control Unity using natural language prompts and automated workflows rather than manual editor interaction. Unity MCP supports various AI assistants and development tools that implement MCP clients, enabling flexible integration with existing AI development environments.
    Downloads: 5 This Week
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  • 4
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds.
    Downloads: 334 This Week
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  • 5
    Osu!

    Osu!

    Open-source rhythm game

    Osu! is a simple rhythm game with a well thought out learning curve for players of all skill levels. One of the great aspects of Osu! is that it is community-driven, with every single map created by another player with a variety of artists. Every map is a new experience This is the development client of the future osu!lazer project. Give it a try!
    Downloads: 221 This Week
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  • 6
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability.
    Downloads: 0 This Week
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  • 7
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 8
    Better Genshin Impact

    Better Genshin Impact

    UI Automation Testing Tools For Genshin Impact

    Better‑Genshin‑Impact (BetterGI) is an open‑source automation toolkit for Genshin Impact, enabling UI automation to perform actions such as auto‑pickup, auto‑quests, fishing, soul‑summoning, logging, mining, continuous gameplay, and rhythmgame completion. It greatly simplifies repetitive tasks within the game. Auto‑fishing with day/night switching AI. Rhythmgame automation (auto‑complete music challenges). Keyboard/mouse macro recording and playback for custom automation.
    Downloads: 10 This Week
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  • 9
    Funkin

    Funkin

    A rhythm game made with HaxeFlixel

    Funkin is the official open-source repository for Friday Night Funkin’, a popular rhythm game that combines catchy music with timing-based gameplay where players must hit directional cues to match beats. The project includes the full game source built using Haxe and OpenFL, allowing contributors and modders to explore and extend the game mechanics, audio library, and visual assets. In the core game loop, players navigate a story across multiple weeks with unique songs and characters, and the engine handles input timing, score calculation, and animated feedback in sync with background music. ...
    Downloads: 9 This Week
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  • 10
    Etterna

    Etterna

    Cross-platform rhythm game for the keyboard

    Etterna is a community developed version of StepMania 5 specifically made with keyboard players in mind. If you like this game consider supporting the developer on Patreon https://patreon.com/etternaonline
    Downloads: 27 This Week
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  • 11
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. ...
    Downloads: 0 This Week
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  • 12
    PhiZone Player

    PhiZone Player

    HTML5 Phigros chart player/simulator

    PhiZone Player is an HTML5-based simulator for Phigros charts, developed using Phaser. It allows users to play and test custom rhythm game charts within a web browser, providing a platform for chart creators and players to interact with Phigros-style gameplay.
    Downloads: 0 This Week
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  • 13
    Unity Hub

    Unity Hub

    Every creative journey starts with Unity Hub

    With Unity Hub start new projects using powerful templates. You can manage all of your Unity Projects and Editor installations. With a new look, you can customize your workflow, share and collaborate with your team, and more! From the Unity Hub, create and link a Unity Version Control repository to new projects, compare file sources, and link repositories to existing local projects for rapid iteration and collaboration with your team.
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    Downloads: 290 This Week
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  • 14
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or override translations through editable files. ...
    Downloads: 0 This Week
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  • 15
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a Flutter app both in fullscreen and embeddable mode. Works great on Android, iPad OS, iOS, Web, with Windows nearing completion. There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples. Note: Supports only Unity 2019.4.3 or later. UnityFramework does not support emulators....
    Downloads: 0 This Week
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  • 16
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability.
    Downloads: 0 This Week
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  • 17
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ...You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 18
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ...Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. ...
    Downloads: 0 This Week
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  • 19
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 20
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files.
    Downloads: 0 This Week
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  • 21
    ModAssistant

    ModAssistant

    Simple Beat Saber Mod Installer

    ModAssistant is a simple PC mod installer for Beat Saber, using mods from BeatMods. Beat Saber is the popular VR rhythm game where players must slash the beats as they fly towards them to the beat of lively music. ModAssistant comes with a number of great features like dependency resolution, mod uninstallation, and a complex theming engine. It features light, dark, BSMG and light pink themes, and can even have your own custom theme! Have more fun playing Beat Saber by customizing your experience with ModAssistant!
    Downloads: 28 This Week
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  • 22
    Colyseus

    Colyseus

    Multiplayer Framework for Node.js

    Colyseus is a multiplayer framework for Node.js that simplifies the creation of real-time multiplayer games and applications, providing a robust and scalable solution for developers.
    Downloads: 1 This Week
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  • 23
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! ...
    Downloads: 0 This Week
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  • 24
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 3 This Week
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  • 25
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 10 This Week
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