Showing 119 open source projects for "udp tcp smtp library"

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  • 1
    getty

    getty

    Asynchronous network I/O library

    Getty is an asynchronous network I/O library developed in Golang. It operates on TCP, UDP, and WebSocket network protocols, providing a consistent interface EventListener. Within Getty, each connection (session) involves two separate goroutines. One handles the reading of TCP streams, UDP packets, or WebSocket packages, while the other manages the logic processing and writes responses into the network write buffer.
    Downloads: 0 This Week
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  • 2
    Reactor Netty

    Reactor Netty

    TCP/HTTP/UDP/QUIC client/server with Reactor over Netty

    Reactor Netty offers non-blocking and backpressure-ready TCP/HTTP/UDP/QUIC clients & servers based on Netty framework. With Gradle from repo.spring.io or Maven Central repositories (stable releases only). Reactor is a fourth-generation reactive library, based on the Reactive Streams specification, for building non-blocking applications on the JVM. Reactor is fully non-blocking and provides efficient demand management.
    Downloads: 0 This Week
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  • 3
    libsockets

    libsockets

    Convenience sockets library for FreeBSD and GNU/Linux

    Takes care of all needed repetitive low-level initialization and allows you to quickly create the following types of sockets: * TCP server * TCP client * UDP unicast producer * UDP unicast consumer * UDP multicast producer * UDP multicast consumer * CAN socket (Linux only) CLI programs: * broadcast-hear - tests for incoming unicast/multicast traffic; * broadcast-roar - continuously sends user-specified unicast/multicast messages; * recast - converts...
    Downloads: 1 This Week
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  • 4
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 1 This Week
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  • 5
    Mongoose Embedded Web Server

    Mongoose Embedded Web Server

    An embedded web server

    Mongoose is a networking library for C/C++. It implements event-driven non-blocking APIs for TCP, UDP, HTTP, WebSocket, MQTT. It is designed for connecting devices and bringing them online. On the market since 2004, used by vast number of open source and commercial products - it even runs on the International Space Station! Mongoose makes embedded network programming fast, robust, and easy.
    Downloads: 9 This Week
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  • 6
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution.
    Downloads: 0 This Week
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  • 7
    EasyZSwoole

    EasyZSwoole

    swoole, easyswoole, swoole framework

    EasySwoole is a distributed swoole framework with a permanent memory. It is born specifically for API and supports the simultaneous monitoring of HTTP, WebSocket, self-defined TCP, UDP protocol, and has rich components, such as collaboration Connect Pool, TP style co-process ORM, co-process microcredit SDK, co-process Kafka client, co-process ElasticSearch client, co-process Consul client, co-process Redis client, co-process Apollo client, co-process NSQ client, co-process self-definition queue、 Many components such as the Memcached client, the co-process view engine, JWT, the co-process RPC, the co-process SMTP client, the co-process HTTP client, the co-process Actor, and the Crontab timer. ...
    Downloads: 1 This Week
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  • 8
    Guardian

    Guardian

    Elixir Authentication

    Guardian is a token based authentication library for use with Elixir applications. Guardian remains a functional system. It integrates with Plug but can be used outside of it. If you're implementing a TCP/UDP protocol directly or want to utilize your authentication via channels in Phoenix, Guardian can work for you. The core currency of authentication in Guardian is the token.
    Downloads: 0 This Week
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  • 9
    MsQuic

    MsQuic

    Cross-platform, C implementation of the IETF QUIC protocol

    MsQuic is a Microsoft implementation of the IETF QUIC protocol. It is cross-platform, written in C and designed to be a general-purpose QUIC library. MsQuic also has C++ API wrapper classes and exposes interop layers for both Rust and C#. QUIC has many benefits when compared to existing "TLS over TCP" scenarios. MsQuic has several features that differentiate it from other QUIC implementations. Optimized for client and server. Optimized for maximal throughput and minimal latency. ...
    Downloads: 2 This Week
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  • 10
    s2n-quic

    s2n-quic

    An implementation of the IETF QUIC protocol

    s2n-quic is AWS’s open-source implementation of the IETF QUIC transport protocol, written in Rust and designed for performance, security, and modern usage. QUIC is a UDP-based, multiplexed, encrypted transport layer that underpins HTTP/3 and addresses issues such as head-of-line blocking and faster handshake times compared to TCP+TLS. This library integrates with AWS’s s2n-tls or rustls for the TLS 1.3 handshake and leverages Rust’s memory and thread safety guarantees to deliver a robust implementation. ...
    Downloads: 1 This Week
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  • 11
    IpWay/HOST free Tcp/Ip Stack Library

    IpWay/HOST free Tcp/Ip Stack Library

    Real Time Tcp/Ip Stack Library

    IpWay/HOST is a real time tcp/ip stack library designed for embedded applications on 32bit microcontrollers ARM and PPC based (STM32Fx, SPC56x, SPC57x, SPC58x), where execution efficiency and compact code are important requirements. IpWay/HOST is characterized by high portability, compact size, copyless feature (also for TCP applications) and Checksum offload. Moreover, IpWay offers a 100% compatibility with AUTOSAR MCAL versions 4.13 and 4.2.x. IpWayStudio is a free ARM development...
    Downloads: 4 This Week
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  • 12
    Swoole

    Swoole

    Coroutine-based concurrency library for PHP

    Build high-performance, scalable, concurrent TCP, UDP, Unix Socket, HTTP, WebSocket services with PHP and easy to use coroutine, fiber API. Write your next scalable async application server with PHP coroutine and PHP fiber API. Compared with other async programming frameworks or softwares such as Nginx, Tornado, Node.js, Swoole has the built-in PHP coroutine, fiber and async support, multiple threads I/O modules. You can use sync or async, coroutine, fiber API to write the applications or...
    Downloads: 0 This Week
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  • 13
    jsTerm

    jsTerm

    Terminal for serial ports and TCP / UDP connections with JavaScript

    The cross-platform VT100 terminal emulator for serial ports and TCP / UDP connections has a simple, uncluttered interface that can be extended with JavaScript.
    Downloads: 1 This Week
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  • 14
    asynframe framework

    asynframe framework

    Development framework based on message driven provided

    This is an SDK development framework based on message driven (including asynchronous IO events) , which provides basic interfaces such as thread、pipeline、file and network. 1. It can be easily integrated into MFC、SoUI、DUI and Qt6.x other systems 2. Implement equipment chain and provide unified equipment operation interface (including file、pipe and socket etc.) 3. Implement the basic network protocol module: dns /udp/tcp/ssl/ftp/http/rtsp/proxy/websocket 4. Implement high-precision...
    Downloads: 0 This Week
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  • 15

    SnapModbus

    32/64 bit multi-platform Modbus communication library

    SnapModbus is an Open-Source multi-platform suite (library and tools) to manage Modbus communication in strict adherence to the modbus.org specifications, both master and slave side. It supports all the functions described in the documents: * MODBUS APPLICATION PROTOCOL SPECIFICATION V1.1b3 * MODBUS MESSAGING ON TCP/IP IMPLEMENTATION GUIDE V1.0b * MODBUS over Serial Line - Specification and Implementation Guide V1.02 through the standard transport protocols and the most widespread unofficial protocols (UDP, RTU Over TCP, RTU Over UDP) It’s released under lglp v3, so it’s free also for commercial use.
    Downloads: 9 This Week
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  • 16
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket.
    Downloads: 0 This Week
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  • 17
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. ...
    Downloads: 0 This Week
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  • 18
    YAT

    YAT

    Yet Another Terminal :: Serial Communication :: Engineer/Test/Debug

    Engineering, testing and debugging of serial communication. Supports RS-232/422/423/485 as well as TCP/IP Client/Server/AutoSocket, UDP/IP Client/Server/PairSocket and USB Ser/HID. Optimized for simple command sets of e.g. embedded systems.
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    Downloads: 590 This Week
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  • 19
    OpenVPN

    OpenVPN

    Robust and flexible VPN network tunnelling

    OpenVPN is a robust and highly flexible tunneling application that uses all of the encryption, authentication, and certification features of the OpenSSL library to securely tunnel IP networks over a single TCP/UDP port. Discussion forums and project wiki can be found here: https://forums.openvpn.net/ http://community.openvpn.net/openvpn
    Downloads: 0 This Week
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  • 20
    GoldBug - Encrypted Communications

    GoldBug - Encrypted Communications

    Chat Messenger. E-Mail-Client. Websearch. Filetransfer.

    GoldBug is a decentralized & secure communication suite that offers an integrated e-mail client, an instant messenger & a file transfer. Also included is an URL-RSS-DB & a p2p web search. Current vers. w/ McEliece Algorithm. GoldBug has been 2013 - 2023 ten years just another Graphical User Interface of the Spot-On Encryption Suite. Main GUI features: Minimal & colorful Interface with Tabs in the East. Microsoft & Qt MinGW deprecated Win32 & for Compiling: ●...
    Downloads: 28 This Week
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  • 21
    DNP3 Windows c c++ c# .net

    DNP3 Windows c c++ c# .net

    DNP3 Source code Library for Windows and simulator

    v21.06.018 Complete implementation of DNP3 protocol standard including File transfer. Binary Input, Double-bit Binary Input, Binary Output, Counter Input, Analog Input, Analog output, Octect String, virtual terminal String. support CROB, analog output command with "select-before-operate" or "direct-execute" command execution modes, unsolicited response, Time Synchronization support C C++, C# ( .net ) programming languages Get a free DNP3 Development Bundle In the Development...
    Downloads: 0 This Week
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  • 22
    DNP3 Protocol Win Linux  test tool code

    DNP3 Protocol Win Linux test tool code

    DNP3 Outstation and client simulator, Source code Library, win, Linux

    DNP3 Protocol - v21.06.018 Complete implementation of DNP3 protocol standard including File transfer. Binary Input, Double-bit Binary Input, Binary Output, Counter Input, Analog Input, Analog output, Octect String, virtual terminal String. support CROB, analog output command with "select-before-operate" or "direct-execute" command execution modes Industry proven, tested with all leading test tools. DNP3 Protocol RTU Outstation Server Simulator, Client Master Simulator,...
    Downloads: 0 This Week
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  • 23
    ZeroMQ

    ZeroMQ

    ZeroMQ core engine in C++, implements ZMTP/3.1

    ZeroMQ (also known as ØMQ, 0MQ, or zmq) looks like an embeddable networking library but acts like a concurrency framework. It gives you sockets that carry atomic messages across various transports like in-process, inter-process, TCP, and multicast. You can connect sockets N-to-N with patterns like fan-out, pub-sub, task distribution, and request-reply. It's fast enough to be the fabric for clustered products. Its asynchronous I/O model gives you scalable multicore applications, built as...
    Downloads: 16 This Week
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  • 24

    ESP8266 Arduino Core

    ESP8266 core for Arduino

    ESP8266 Arduino Core is the Arduino core for the ESP8266 WiFi chip. It brings support for the ESP8266 chip to the Arduino environment, allowing you to write sketches, use familiar Arduino functions and libraries, and run these directly on ESP8266 without the need for an external microcontroller. ESP8266 Arduino core comes with libraries that enable it to perform a number of things. It can communicate over WiFi through the use of TCP and UDP; it can set up HTTP, mDNS, SSDP, and DNS...
    Downloads: 38 This Week
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  • 25
    GameNetworkingSockets

    GameNetworkingSockets

    Reliable & unreliable messages over UDP

    GameNetworkingSockets is a basic transport layer for games. A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number). By remembering which segments...
    Downloads: 1 This Week
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