Showing 221 open source projects for "target shooting games"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 7 This Week
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  • 2
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 240 This Week
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  • 3

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    ...Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few unsupported features, such as shared resources, predication, class linkage and target-independent rasterization. To get the best results out of this project, it is recommended that you use an esync-enabled Wine build to reduce CPU overhead in some games, and to disable desktop effects on your compositor, as this can cause stuttering issues when games are GPU-bound.
    Downloads: 457 This Week
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  • 4
    Ricochlime

    Ricochlime

    Satisfying monster shooter

    Ricochlime is a satisfying monster shooter game where players eliminate advancing monsters using ricocheting projectiles. Developed with the Flame game engine and Flutter, it offers smooth gameplay across multiple platforms, including Android, iOS, Windows, and web browsers.
    Downloads: 0 This Week
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  • 5
    Universal Triggerbot Download

    Universal Triggerbot Download

    Universal Triggerbot All Games Download

    Universal Triggerbot / All Games / All Mouse : Rainbow Six Siege , Apex Legends , Valorant , PUBG , Rust , Fortnite , Call Of Duty , CS2 Universal Triggerbot 2025 is the best PC tool for fast and accurate shooting in any FPS game. Built with advanced C++ code, it automatically fires when your crosshair locks on a target, giving you lightning-fast reactions.
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    Downloads: 327 This Week
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  • 6
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    ...Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 202 This Week
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  • 7
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer...
    Downloads: 0 This Week
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  • 8
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...Because of its cross-platform nature, games built with cocos-engine (via Cocos Creator) can target mobile, desktop, and web, making it a popular choice for developers wanting flexibility and broad reach. The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 11 This Week
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  • 9
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU. Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its liberal license. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for...
    Downloads: 3 This Week
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  • 10
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or override translations through editable files. ...
    Downloads: 11 This Week
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  • 11
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. ...
    Downloads: 1 This Week
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  • 12
    SGDK 1.90

    SGDK 1.90

    A free and open development kit for the Sega Mega Drive

    SGDK is a free development kit allowing the development of software in C language for the Sega Mega Drive. It contains the development library itself (with the code sources) and some custom tools used to compile resources. SGDK uses the GCC compiler (m68k-elf target) and the libgcc to generate a ROM image. Binaries (GCC 6.3) are provided for Windows OS for convenience, but you need to install it by yourself for other operating systems. Note that SGDK also requires Java (custom tools require...
    Downloads: 16 This Week
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  • 13
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    ...The engine supports cross-platform development: you can build for desktop, mobile, or VR, and target multiple operating systems. Stride is modular and customizable: you can tailor rendering, physics, scripting, and other subsystems to suit your game’s needs.
    Downloads: 1 This Week
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  • 14
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 15
    HAXE

    HAXE

    The cross-platform toolkit

    Haxe is an open source high-level strictly-typed programming language with a fast optimizing cross-compiler. Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode. Haxe is useful in a wide variety of domains; games, web, mobile, desktop, command-line and cross-platform APIs. Take a look at who is...
    Downloads: 2 This Week
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  • 16
    Sokoban RK

    Sokoban RK

    Cross-platform version of the classic puzzle game "Sokoban"

    This is a cross-platform version of the classic puzzle game "Sokoban". You are a worker in a warehouse, and your goal is to push all boxes to the target locations. You can only push the boxes, but you cannot pull them. All 50 levels of the original game are included, the levels.h file also contains 40 extra levels that can optionally be used when compiling the game. Currently, 57 target systems are supported, including the Sinclair ZX Spectrum, MSX, Sega Master System, and many...
    Downloads: 3 This Week
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  • 17
    Mastermind RK

    Mastermind RK

    The classic board game "Mastermind" for various Z80 computers

    Mastermind RK is a little cross-platform game for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). Your goal is to break a four-digit colour code in as few moves as possible. The compiled program is a little over 8K in size, so it usually requires the target machine to have at least 16K RAM. Currently, 83 target systems are supported, including Mattel Aquarius, Sinclair ZX80 and ZX81 (with a separate Chroma colour version), ColecoVision,...
    Downloads: 1 This Week
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  • 18
    MVSD | Auto Farm ROBLOX

    MVSD | Auto Farm ROBLOX

    MVSD | Auto Farm ROBLOX

    Hello there! This script has many features to come! Current features we currently have is: Changelogs as of 08/26/25: [+] Auto Shoot is more faster [+] Auto Teleport now works for all duels. [+] More work has been done on Auto Teleport, more checks to ensure you are joining into a duel match that is about to fill up. [+] Added Anti-AFK (Automatically on) Changelogs as of 08/24/2025: [+] Improvement on the Auto Teleport. [+] Auto Shoot is now quicker and checks have been added...
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    Downloads: 87 This Week
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  • 19
    Deletion 44

    Deletion 44

    Match five game

    The name of game is "Deletion 44" as it can delete 44 same color neighbor stones at most by copy action. ==Rules== 1. Select a source stone by mouse button clicked. 2. Then, select a target stone that neighbors a source stone (up, down, left, right) by mouse button clicked. 3. If target stones have more than 3 stones as same color in a row (for right or left neighbor) or in a column (for up or down neighbor), copy the color of source stone to target stones. Otherwise, go to step...
    Downloads: 0 This Week
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  • 20
    Deepspace

    Deepspace

    A simple action game for various Z80 computers

    This is a remake of a type-in game that I played in the 1980s on a friend's Atari 800XL. Your spaceship is trapped inside a force field. Try to reach the fuel station before you run out of fuel, but avoid the deadly rocks. Currently, 56 target systems are supported, including the Sinclair ZX Spectrum, MSX, Sega Master System, and many more. 2026-01-20: - New target supported: Sharp PC-G850 and PC-G850V - Triumph-Adler Alphatronic P2: Graphics speed has been improved in z88dk, the...
    Downloads: 1 This Week
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  • 21
    Squad-ESP-AimAssist
    ...Tags: Squad ESP, Aim Assist, Squad game, ESP hac, gaming tips, aim assist settings, FPS games, competitive gaming, squad gameplay, aim help, game hacks, shooter games, strategy guides, ESP tutorial, aim trainer, gaming techniques, squad strategies, aim improvement, online game
    Downloads: 18 This Week
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  • 22
    Once Human Cheats

    Once Human Cheats

    Once Human Hacks: Undetected Cheats with Aimbot, ESP & More

    All of our Once Human Hacks & Cheats are unique private builds exclusively for Once Human customers. Enjoy safe and undetected aimbot, ESP, radar, and wallhack with the lowest detection rates.
    Downloads: 29 This Week
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  • 23
    H-Tron

    H-Tron

    The classic "Tron" game for various Z80 computers

    H-Tron is a portable little game for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). This is the classic overhead view "Tron" game from the movie of the same title (motorcycles that leave "wall trails" behind them). If you crash into a wall, your opponent scores a point. The player who first reaches a score of 5 wins. The compiled program is a little over 8K in size, so it usually requires the target machine to have at least 16K...
    Downloads: 1 This Week
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  • 24
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    AI-Aimbot is a computer vision project that demonstrates how artificial intelligence can be used to automatically identify and target opponents in video games. The system uses an object detection model based on the YOLOv5 architecture to detect human-shaped characters in gameplay screenshots or video frames. Once a target is identified, the program automatically adjusts the player’s aim toward the detected target, effectively automating the aiming process in first-person shooter games.
    Downloads: 356 This Week
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  • 25
    MacroHok

    MacroHok

    Advanced macro recorder and executor with loop, key, and click support

    ...You can also save and load presets for future use, or target specific windows so everything runs smoothly. Enable “Human Mode” to make clicks and movements appear more natural for improved detection safety. MacroHok also supports global hotkeys—ALT + X to record clicks, ALT + K for key presses, and ALT + Q to stop macros instantly. No coding needed—just record, run, and relax.
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    Downloads: 31 This Week
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