Showing 51 open source projects for "sprite animation"

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  • 1
    Aseprite

    Aseprite

    Animated sprite editor & pixel art tool

    ...Create custom brushes for dithering. Composite layers to create color effects. Open or save a sequence of images. Create animations and save them as .gif files. Export your work to sprite sheets in .png and .json files. Recovery your sprites in case of crash. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Downloads: 642 This Week
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  • 2
    Pixelorama

    Pixelorama

    A free & open-source 2D sprite editor, made with the Godot Engine

    ...Importing sprite sheets is also supported.
    Downloads: 37 This Week
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  • 3
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    AnimatedDrawings is a framework that converts user sketches or line drawings into fully animated 2D motion sequences using learned motion priors. The idea is that you draw a simple static figure (stick figure, silhouette, or contour lines), and the system produces plausible skeletal motion (walking, jumping, dancing) that adheres to the drawn shape constraints. The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce...
    Downloads: 1 This Week
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  • 4
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    Lottie-Web renders vector animations exported from Adobe After Effects as lightweight JSON, playing them in the browser via SVG or Canvas. Animations remain crisp at any resolution, load quickly compared to videos or GIFs, and can be controlled programmatically for interactivity. The runtime supports playback options like loop, autoplay, segment control, and event hooks, making it easy to sync motion with UI state. Because animations are data rather than pixels, designers and developers can...
    Downloads: 1 This Week
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  • 5
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 1 This Week
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  • 6
    Luna Paint

    Luna Paint

    A raster image editor extension for VS Code

    Luna Paint is a lightweight image editor built directly into Visual Studio Code, designed for quick pixel art and sprite editing. It integrates seamlessly with the VSCode workflow, making it ideal for developers working on game assets or simple image edits without leaving their coding environment.
    Downloads: 0 This Week
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  • 7
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 3 This Week
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  • 8
    LibreSprite

    LibreSprite

    Animated sprite editor & pixel art tool

    LibreSprite is a free and open-source program for creating and animating your sprites. Sprites are composed of both layers & frames. Tiled drawing mode, useful to draw patterns and textures. Pixel precise tools like filled contour, polygon, shading mode, etc. Several file types are supported for your sprites and animations. LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to...
    Downloads: 77 This Week
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  • 9
    gganimate

    gganimate

    A Grammar of Animated Graphics

    gganimate extends the grammar of graphics as implemented by ggplot2 to include the description of animation. It does this by providing a range of new grammar classes that can be added to the plot object in order to customize how it should change with time. Here we take a simple boxplot of fuel consumption as a function of cylinders and let it transition between the number of gears available in the cars. As this is a discrete split (gear being best described as an ordered factor) we use...
    Downloads: 1 This Week
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  • 10
    Stipple Effect

    Stipple Effect

    A pixel art editor that supports animation and scripting

    Stipple Effect is a pixel art editor that supports animation and scripting. It is designed to facilitate a variety of workflows and to encourage rapid, iterative creation of video game art assets and other types of artwork. Stipple Effect was made by a solo indie game developer with the needs and skill sets of other indie developers in mind. It is lightweight and simple to learn and use, yet allows for considerable depth and complexity. Stipple Effect has a feature-rich scripting API that...
    Downloads: 0 This Week
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  • 11
    TextureAtlas Toolbox

    TextureAtlas Toolbox

    A powerful, free and open-source tool for TextureAtlases/Spritesheets

    TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites. Formerly known as TextureAtlas to GIFs and Frames Licensed under AGPL-3.0 Third-party licenses: See...
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    Downloads: 10 This Week
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  • 12

    Candy World Adventures V

    In this 2D plateformer, you may have to save our friends & Candy.

    Xilvan Design presents: Candy World Adventure V v53.17 it is a 2D plateforming game made from 2009 to 2026. The Editor is back in newer version of this game. The Spritelib used for mobs(sprites) are available to download too!
    Downloads: 0 This Week
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  • 13
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 4 This Week
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  • 14

    Candy's Space Adventures

    In this quest, you will have to explore galaxies with various nefs..

    Hi everyone, In the year 2014-2026, I was working on: Candy's Space Adventures: The Messages from the Lillians. In this quest, it will be possible to travel from different solar system to another, from a galaxy to another. The goal will be to save all living planet, and maybe repairing planets like venus or mars. We are now at v86.01! Friendly, Xylvan, Xilvan Design.
    Downloads: 0 This Week
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  • 15
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. Torque2D also includes its own scripting language, enabling rapid iteration and gameplay scripting without deep engine modification.
    Downloads: 2 This Week
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  • 16
    Ruby 2D

    Ruby 2D

    The Ruby 2D gem

    Ruby2D is a simple and elegant 2D graphics library for the Ruby programming language, designed to make it easy to build games, simulations, and interactive applications. Built atop SDL2 and OpenGL, Ruby2D abstracts away the complexity of low-level graphics programming while exposing enough control for performance and flexibility. It supports images, text, sounds, and basic geometric shapes, making it ideal for learning graphics or quickly prototyping ideas with Ruby. The library is...
    Downloads: 0 This Week
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  • 17
    Rx

    Rx

    Modern and minimalist pixel editor

    rx is a modern, minimalist pixel editor implemented in Rust, designed with pixel artists and animators in mind. It emphasizes extensibility and a minimal user interface, drawing inspiration from modal editors like Vim to provide a focused and efficient editing experience.
    Downloads: 0 This Week
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  • 18
    Pixel Art to CSS

    Pixel Art to CSS

    Pixel art animation and drawing web app powered by React

    ...Combining the power of both box-shadow and keyframes CSS properties, you will get CSS code ready to use on your site. Furthermore, you can download your work in different formats such as static images, animated GIFs or sprite-like images. Pixel Art to CSS aims to be an intuitive tool by its simplicity, however, it is equipped with a wide range of features: customize your color palette, go back and forth in time, modify animation settings, and save or load your projects, among others.
    Downloads: 0 This Week
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  • 19
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 20
    Sprites for Processing

    Sprites for Processing

    Library to create and manage sprites

    A sprite is a 2D image created from a bitmap file and the S4P library supports creating, moving, resizing and rotating sprites. In addition S4P supports sprite image animation and pixel level transparency (see the ghost example). A sprite's movement can be defined in terms of speed, acceleration and direction leaving S4P to take care of the movement for you.
    Downloads: 0 This Week
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  • 21
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
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  • 22

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas. ...
    Downloads: 0 This Week
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  • 23
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to...
    Downloads: 0 This Week
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  • 24
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated,...
    Downloads: 0 This Week
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  • 25
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
    Downloads: 1 This Week
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