Search Results for "simulation physics vehicle"

Showing 755 open source projects for "simulation physics vehicle"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    ...We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. Sections of the world can be loaded / unloaded in the background. A batch of physics bodies can be prepared on a background thread without locking or affecting the physics simulation and then inserted into the world all at once with a minimal impact on performance.
    Downloads: 6 This Week
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  • 2
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 4 This Week
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  • 3
    Rigs of Rods 0.4+

    Rigs of Rods 0.4+

    Soft-body physics simulator

    Rigs of Rods is a free/libre soft-body physics simulator mainly targeted at simulating vehicle physics. The soft-body physics system is based on mass-spring-damper theory. This is a mirror of the Rigs of Rods GitHub repository: https://github.com/RigsOfRods/rigs-of-rods The old SourceForge project can be found here: https://sourceforge.net/projects/rigsofrods/
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    Downloads: 9,781 This Week
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  • 4
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss, simple, and convenient way.
    Downloads: 2 This Week
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  • 5
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 2 This Week
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  • 6
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    Isaac Lab is an open-source modular robotics learning framework built atop Isaac Sim. It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 4 This Week
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  • 7
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing.
    Downloads: 2 This Week
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  • 8
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields.
    Downloads: 2 This Week
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  • 9
    NVIDIA Warp

    NVIDIA Warp

    A Python framework for accelerated simulation, data generation

    NVIDIA Warp is a high-performance Python framework developed by NVIDIA for building and accelerating simulation, graphics, and physics-based workloads using GPU computing. It enables developers to write kernel-level code in Python that is automatically compiled into efficient CUDA kernels, combining ease of use with near-native performance. The framework is designed for applications such as robotics, reinforcement learning, physical simulation, and differentiable computing, where performance and flexibility are critical. ...
    Downloads: 2 This Week
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  • 10
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 2 This Week
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  • 11
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 2 This Week
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  • 12
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 4 This Week
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  • 13
    Humanoid-Gym

    Humanoid-Gym

    Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real

    ...The framework emphasizes the concept of zero-shot sim-to-real transfer, meaning that behaviors learned in simulation can be deployed directly on physical robots with minimal adjustment. To improve reliability and generalization, the framework also includes sim-to-sim validation pipelines that test trained policies across different physics engines.
    Downloads: 2 This Week
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  • 14
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be...
    Downloads: 65 This Week
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  • 15
    OpenRocket

    OpenRocket

    Model-rocketry aerodynamics and trajectory simulation software

    OpenRocket is a free and fully featured simulation software for designing, analyzing, and optimizing model rockets before physical construction and launch. It provides a comprehensive environment where users can assemble rocket components, visualize designs in both 2D and 3D, and simulate flight behavior using accurate aerodynamic and physics models. The software incorporates six-degree-of-freedom flight simulation, allowing it to model real-world dynamics such as stability, drag, thrust, and staging effects. ...
    Downloads: 5 This Week
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  • 16
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational...
    Downloads: 2 This Week
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  • 17
    water_hammer_simulation

    water_hammer_simulation

    A Qt application for water hammer simulation.

    With differents numerical methods this application simulate the water hammer phenomenon.
    Downloads: 22 This Week
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  • 18
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 0 This Week
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  • 19
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 0 This Week
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  • 20
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    MuJoCo Playground, developed by Google DeepMind, is a GPU-accelerated suite of simulation environments for robot learning and sim-to-real research, built on top of MuJoCo MJX. It unifies a range of control, locomotion, and manipulation tasks into a consistent and scalable framework optimized for JAX and Warp backends. The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups. ...
    Downloads: 8 This Week
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  • 21
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    WaterLily.jl is a fluid dynamics simulation package in Julia that uses lattice Boltzmann methods (LBM) to simulate incompressible flows and fluid-structure interactions in two dimensions. It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 0 This Week
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  • 22
    Simulation of Urban MObility

    Simulation of Urban MObility

    SUMO is a microscopic, multi-modal traffic simulation.

    SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation. The code and the issue tracker can be found at https://github.com/eclipse-sumo/sumo/ The documentation can be found at https://sumo.dlr.de/docs/
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    Downloads: 229 This Week
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  • 23
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 1 This Week
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  • 24
    Flexe

    Flexe

    The open source federated learning for vehicular network simulation

    Flexe is a FL simulator designed for connected and autonomous vehicles (CAVs). It enables horizontal/vertical/transfer FL schemes and simulates realistic wireless and vehicular dynamics. Separate Python client (PyFlexe) available.
    Downloads: 0 This Week
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  • 25
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 2 This Week
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