Showing 2308 open source projects for "physics"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. ...
    Downloads: 3 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 16 This Week
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  • 3
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 3 This Week
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  • 4
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 4 This Week
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  • 5
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
    Downloads: 0 This Week
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  • 6
    TikZ

    TikZ

    TikZ figures for concepts in physics/chemistry/ML

    Collection of 111 standalone TikZ figures for illustrating concepts in physics, chemistry, and machine learning. Check out janosh.github.io to search, sort, open in Overleaf, and download figures (PDF/SVG/PNG) from this collection.
    Downloads: 5 This Week
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  • 7
    NeuralPDE.jl

    NeuralPDE.jl

    Physics-Informed Neural Networks (PINN) Solvers

    NeuralPDE.jl is a Julia library for solving partial differential equations (PDEs) using physics-informed neural networks and scientific machine learning. Built on top of the SciML ecosystem, it provides a flexible and composable interface for defining PDEs and training neural networks to approximate their solutions. NeuralPDE.jl enables hybrid modeling, data-driven discovery, and fast PDE solvers in high dimensions, making it suitable for scientific research and engineering applications.
    Downloads: 5 This Week
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  • 8
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 0 This Week
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  • 9
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion.
    Downloads: 0 This Week
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  • 10
    NVIDIA PhysicsNeMo

    NVIDIA PhysicsNeMo

    Open-source deep-learning framework for building and training

    NVIDIA PhysicsNeMo is an open-source deep learning framework designed for building artificial intelligence models that incorporate physical laws and scientific knowledge into machine learning workflows. The framework focuses on the emerging field of physics-informed machine learning, where neural networks are used alongside physical equations to model complex scientific systems. PhysicsNeMo provides modular Python components that allow developers to create scalable training and inference pipelines for models that combine data-driven learning with physics-based constraints. It is built on top of the PyTorch ecosystem and integrates with GPU-accelerated computing environments to handle computationally demanding simulations and datasets. ...
    Downloads: 4 This Week
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  • 11
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss, simple, and convenient way.
    Downloads: 0 This Week
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  • 12

    CMSSW

    CMS Offline Software

    CMSSW is a collection of software used wherever CMS is needed. CMS is a particle detector that is designed to see a wide range of particles and phenomena produced in high-energy collisions in the LHC. CMSSW has one executable, cmsRun and many plug-in modules.
    Downloads: 5 This Week
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  • 13
    Physics and chemical Utilities
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    Downloads: 450 This Week
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  • 14
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    ...It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 9 This Week
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  • 15
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    ...Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    Downloads: 53 This Week
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  • 16
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    ...Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. With real-time recompilation and fast iteration loops, developers can see changes instantly, speeding up the creative process dramatically compared to traditional engines. The sbox ecosystem fosters collaboration, sharing, and extension through packages and community content, enabling a vibrant marketplace of user-created mods and assets.
    Downloads: 73 This Week
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  • 17
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 5 This Week
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  • 18
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
    Downloads: 2 This Week
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  • 19
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 3 This Week
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  • 20
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 6 This Week
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  • 21
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    ...Objects can be fixed or movable, enabling orbital mechanics demonstrations and charged particle experiments. Includes preset charge values, field direction controls, and vertical sync options. Suitable for educational purposes and physics experimentation.
    Downloads: 0 This Week
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  • 22
    Basics Of Physics

    Basics Of Physics

    Basics Of Physics Book

    Basics Of Physics (pdf Book).
    Downloads: 0 This Week
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  • 23
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 2 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    Downloads: 0 This Week
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