Showing 9 open source projects for "openvr"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK.
    Downloads: 35 This Week
    Last Update:
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  • 2
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    ...VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest, Daydream, and VIVE Focus, Focus+ (any WaveVR compatible device). UGUI now catches events from your Vive controllers! API to access device input/tracking by role (eg. LeftHand/RightHand), instead of device index. Binding system, able to bind device to specific role, help manage multiple tracking devices.
    Downloads: 0 This Week
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  • 3
    UEVR

    UEVR

    A tool to easily transform Unreal Engine games into VR experiences

    UEVR is a powerful VR mod for Unreal Engine games, supporting versions 4.8 to 5.4. It offers full 6DOF and stereoscopic 3D support out of the box, along with three rendering modes: Native Stereo, Synchronized Sequential, and AFR. It works with OpenVR and OpenXR runtimes, enabling a smooth VR experience with optional roomscale movement and motion controls. UEVR also features a user-friendly GUI, in-game menu, and per-game configurations, allowing modders to enhance VR functionality with C++ and Blueprint support.
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    Downloads: 77 This Week
    Last Update:
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  • 4
    Revive

    Revive

    A compatibility layer between the Oculus SDK and OpenVR

    Revive is a free compatibility layer between the Oculus SDK and OpenVR that allows you to play Oculus-exclusive games on your HTC Vive. For Revive to work, you need to have Oculus Home installed. Revive works with a host of games, the full list of which can be found here: https://github.com/LibreVR/Revive/wiki/Compatibility-list. If you can add more games to the list, feel free to do so.
    Downloads: 18 This Week
    Last Update:
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  • 5

    Visual Pinball VR

    Port of Visual Pinball X to VR

    Port of Visual Pinball to VR. Requires a working Visual Pinball installation and a working OpenVR (SteamVR) setup. This project is outdated. VR support is now available directly in the latest VPX builds included (OpenGL only).
    Downloads: 5 This Week
    Last Update:
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  • 6
    OpenFrames

    OpenFrames

    Real-time interactive 3D graphics API for scientific simulations

    OpenFrames has moved its primary development repository to GitHub! Everything else will follow. Get it at https://github.com/ravidavi/OpenFrames/wiki OpenFrames is an Application Programming Interface (API) that allows developers to provides the ability to add interactive 3D graphics to any scientific simulation. A simulation developer can use OpenFrames to specify what they want to visualize, without having to know any details of computer graphics programming. OpenFrames is currently...
    Downloads: 0 This Week
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  • 7
    KerbalVR

    KerbalVR

    An add-on for Kerbal Space Program (KSP) to enable virtual reality

    An add-on for Kerbal Space Program (KSP) to enable the use of a virtual reality headset (HTC Vive, Valve Index, Windows MR, Oculus Rift, etc), as supported by OpenVR. Supports in-flight IVA, and room-scale VAB / SPH. This is a forever-WIP mod to allow the use of VR headsets in KSP. The primary focus is for flight control in IVA, but can also be used for room-scale viewing inside the VAB or SPH. IVA in VR puts you inside the cockpit of your craft. You can look around (and walk around if you have the physical space around you). ...
    Downloads: 0 This Week
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  • 8
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
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  • 9
    OpenVR is an OpenSource Voters Registration System
    Downloads: 0 This Week
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