Showing 1731 open source projects for "lua"

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  • 1
    Lua

    Lua

    The Lua development repository, as seen by the Lua team

    Lua was born and raised in Tecgraf, formerly the Computer Graphics Technology Group of PUC-Rio. Lua is now housed at LabLua, a laboratory of the Department of Computer Science of PUC-Rio.
    Downloads: 20 This Week
    Last Update:
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  • 2
    React Lua

    React Lua

    A comprehensive, but not exhaustive, translation of upstream ReactJS

    A comprehensive, but not exhaustive, translation of upstream ReactJS 17.x into Lua. React Lua is a comprehensive translation of upstream ReactJS from JavaScript into Lua, and is highly-turned for both performance and correctness. When possible, upstream flow type and definitely-typed types have been translated into Luau-type annotations. The major and minor version of React Lua is aligned to the upstream used for the translation, except where noted.
    Downloads: 6 This Week
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  • 3
    Luvit Lua

    Luvit Lua

    Bare libuv bindings for lua

    Libuv bindings for Luajit and Lua. This library makes libuv available to Lua scripts. It was made for the luvit project but should be usable for nearly any Lua project. The library can be used by multiple threads at once. Each thread is assumed to load the library from a different lua_State. Luv will create a unique uv_loop_t for each state. You can't share uv handles between states/loops.
    Downloads: 5 This Week
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  • 4
    lua-language-server

    lua-language-server

    A language server that offers Lua language support - programmed in Lua

    The Lua language server provides various language features for Lua to make development easier and faster. With around half a million installs on Visual Studio Code, it is the most popular extension for Lua language support. The language server can be installed for use in Visual Studio Code, NeoVim, and any other clients that support the Language Server Protocol.
    Downloads: 12 This Week
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  • 5
    lua-resty-openidc

    lua-resty-openidc

    OpenID Connect Relying Party and OAuth 2.0 Resource Server

    lua-resty-openidc is a library for NGINX implementing the OpenID Connect Relying Party (RP) and/or the OAuth 2.0 Resource Server (RS) functionality. When used as an OpenID Connect Relying Party it authenticates users against an OpenID Connect Provider using OpenID Connect Discovery and the Basic Client Profile (i.e. the Authorization Code flow).
    Downloads: 0 This Week
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  • 6
    lua-resty-http

    lua-resty-http

    Lua HTTP client cosocket driver for OpenResty / ngx_lua

    Lua HTTP client cosocket driver for OpenResty / ngx_lua. HTTP 1.0 and 1.1 SSL. Streaming interface to the response body, for predictable memory usage. Alternative simple interface for single-shot requests without a manual connection step. Chunked and non-chunked transfer encodings. Connection keepalives. Request pipelining. Trailers, HTTP proxy connections, and mTLS.
    Downloads: 0 This Week
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  • 7
    Google protobuf support for Lua

    Google protobuf support for Lua

    A Lua module to work with Google protobuf

    ...If you don't want to depend Google's protobuf compiler, protoc.lua is a pure Lua module translating text-based protobuf schema content into the *.pb binary format.
    Downloads: 1 This Week
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  • 8
    Open Aimbot

    Open Aimbot

    Universal Aim Assist Framework

    Open Aimbot is a universal open source framework. It offers a wide selection of extensive functionality. We develop various utilities for Roblox, security systems, protection and scripts for specific games, and general scenarios.
    Downloads: 3,764 This Week
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  • 9
    mlua

    mlua

    High level Lua 5.4/5.3/5.2/5.1 and Roblox Luau bindings to Rust

    mlua is binding to Lua programming language for Rust with a goal to provide safe (as far as it's possible), high-level, easy-to-use, practical, and flexible API. Started as rlua fork, mlua supports Lua 5.4, 5.3, 5.2, 5.1 (including LuaJIT) and Roblox Luau and allows to writing of native Lua modules in Rust as well as the use of Lua in a standalone mode. mlua tested on Windows/macOS/Linux including module mode in GitHub Actions on x86_64 platform and cross-compilation to aarch64 (other targets are also supported).
    Downloads: 50 This Week
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  • 10
    Monokai Pro

    Monokai Pro

    Monokai Pro theme for Neovim written in Lua, with multiple filters

    Beautiful functionality for professional developers.
    Downloads: 12 This Week
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  • 11
    LuaRocks

    LuaRocks

    LuaRocks is the package manager for the Lua programming language

    LuaRocks is the package manager for the Lua programming language, enabling installation and management of Lua modules and dependencies. It supports local and system-wide installations, dependency resolution, and Lua version management. LuaRocks is widely used in the Lua ecosystem, including by projects like OpenResty, Neovim, and LÖVE.
    Downloads: 3 This Week
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  • 12
    Teal

    Teal

    The compiler for Teal, a typed dialect of Lua

    ...The packages contain a stand-alone executable that can run Teal programs (without the need of a separate Lua installation) and also compile them to Lua.
    Downloads: 4 This Week
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  • 13
    Lux PM

    Lux PM

    A luxurious package manager for Lua

    Lux is a modern package manager for Lua, aiming to simplify project management and dependency handling. It allows developers to create and manage Lua projects with ease, offering features like automatic rockspec generation, integrated code formatting, and support for multiple Lua versions. Lux enhances the Lua development experience by providing a streamlined workflow for building and maintaining projects.​
    Downloads: 6 This Week
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  • 14
    MoonScript

    MoonScript

    A language that compiles to Lua

    ...Because it compiles right into Lua code, it is completely compatible with alternative Lua implementations like LuaJIT, and it is also compatible with all existing Lua code and libraries. The command line tools also let you run MoonScript directly from the command line, like any first-class scripting language.
    Downloads: 4 This Week
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  • 15
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 3 This Week
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  • 16
    Lite XL

    Lite XL

    A lightweight text editor written in Lua

    A lightweight, simple, fast, feature-filled, and extremely extensible text editor written in C, and Lua, adapted from lite.
    Downloads: 6 This Week
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  • 17
    Fengari

    Fengari

    The Lua VM written in JS ES6 for Node and the browser

    The Lua VM written in JS ES6 for Node and the browser. This repository contains the core Fengari code (which is a port of the Lua C library) which includes parser, virtual machine, and base libraries. However, it is rare to use this repository directly.
    Downloads: 3 This Week
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  • 18
    Pegasus.lua

    Pegasus.lua

    Pegasus.lua is an http server to work with web applications

    An HTTP Server to work with web applications written in Lua.
    Downloads: 4 This Week
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  • 19
    Tokyo Night

    Tokyo Night

    A clean, dark Neovim theme written in Lua, with support for lsp

    A dark and light Neovim theme written in Lua ported from the Visual Studio Code TokyoNight theme. Includes extra themes for Kitty, Alacrity, iTerm, and Fish.
    Downloads: 7 This Week
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  • 20
    Lunatik

    Lunatik

    Lunatik is a framework for scripting the Linux kernel with Lua

    Lunatik is a framework for scripting the Linux kernel with Lua. It is composed by the Lua interpreter modified to run in the kernel; a device driver (written in Lua =)) and a command line tool to load and run scripts and manage runtime environments from the user space; a C API to load and run scripts and manage runtime environments from the kernel; and Lua APIs for binding kernel facilities to Lua scripts.
    Downloads: 0 This Week
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  • 21
    Jspicl

    Jspicl

    A Javascript to PICO-8 Lua transpiler

    Jspicl is a JavaScript to PICO-8 Lua transpiler that allows developers to write their game logic in JavaScript, which is then transpiled into the Lua subset supported by PICO-8. This enables developers more comfortable with JavaScript to create games for the PICO-8 platform.
    Downloads: 3 This Week
    Last Update:
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  • 22
    LuaSnip

    LuaSnip

    Snippet Engine for Neovim written in Lua

    Snippet Engine for Neovim written in Lua.
    Downloads: 1 This Week
    Last Update:
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  • 23
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g.
    Downloads: 3 This Week
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  • 24
    neodev.nvim

    neodev.nvim

    Neovim setup for init.lua and plugin development

    Neovim setup for init.lua and plugin development with full signature help, docs and completion for the nvim lua API.
    Downloads: 3 This Week
    Last Update:
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  • 25
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and there is no need to generate code under the editor, and the development is lighter. ...
    Downloads: 2 This Week
    Last Update:
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