Showing 303 open source projects for "learning game"

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  • 1
    Osu!

    Osu!

    Open-source rhythm game

    Osu! is a simple rhythm game with a well thought out learning curve for players of all skill levels. One of the great aspects of Osu! is that it is community-driven, with every single map created by another player with a variety of artists. Every map is a new experience This is the development client of the future osu!lazer project. Give it a try! Currently beatmaps on osu!lazer need to be dragged and dropped from beatmap listings here. Note: An account is required. https...
    Downloads: 202 This Week
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  • 2
    Skript

    Skript

    Skript is a Bukkit plugin which allows server admins

    Skript is (surprise, surprise) a scripting plugin for the Bukkit platform. It is easy to use for simple tasks, but you can also create really complex things with it. The syntax of Skript is close to English, but it is still not magic. While you might succeed with experimentation for simple tasks, for anything more complex you will need some guidance. You will find all supported features of the plugin here, along with some useful examples. We don't have tutorials yet, but you can find good...
    Downloads: 22 This Week
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  • 3
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through...
    Downloads: 4 This Week
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  • 4
    Roo Code

    Roo Code

    Roo Code (prev. Roo Cline) gives you a whole dev team of AI agents

    Roo-Code is a compact, minimalist C++ game engine designed with simplicity and learning in mind. It features a small codebase and minimal dependencies, making it ideal for beginners who want to explore the internals of a game engine without the complexity of larger systems. Roo-Code provides the fundamental components required for 2D game development, including rendering, input handling, basic physics, and scene management. It's a great resource for hobbyists, students, or anyone curious about...
    Downloads: 10 This Week
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  • 5
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 10 This Week
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  • 6
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 5 This Week
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  • 7
    p5.js

    p5.js

    Client-side JS platform for artists, designers and students to express

    ... objects for text, input, video, webcam, and sound. p5.js is an interpretation of Processing for today’s web. We hold events and operate with support from the Processing Foundation. For self-learners and animators, artists, game makers, creative-technologists, curriculum planners, designers, graphic designers, graphics editors, learning experience designers, project managers, software engineer, student, teachers, university faculty members, visualization researchers, etc.
    Downloads: 14 This Week
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  • 8
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    .../animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
    Downloads: 8 This Week
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  • 9
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    .... Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 3 This Week
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  • 10
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 8 This Week
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  • 11
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
    Downloads: 7 This Week
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  • 12
    Blockly Games

    Blockly Games

    Games for tomorrow's programmers

    Blockly Games is a collection of educational games that teach core programming concepts using Google’s Blockly visual blocks. Each game introduces ideas like sequencing, loops, conditionals, functions, and variables through playful puzzles that gradually increase in difficulty. Under the hood, the block programs compile to JavaScript, giving learners a bridge from drag-and-drop logic to real code. The activities are self-contained and browser-based, requiring no installation, which makes them...
    Downloads: 9 This Week
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  • 13
    Dungeon Crawl: Stone Soup

    Dungeon Crawl: Stone Soup

    A game of dungeon exploration, combat and magic

    An open source roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of design philosophies makes it much friendlier (and generally fairer) to the player - deaths are a learning experience...
    Downloads: 6 This Week
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  • 14
    mslearn-tailspin-spacegame-web

    mslearn-tailspin-spacegame-web

    Code used in Microsoft Learn modules to support Azure DevOps

    The Tailspin Space Game Web project is a sample application created by Microsoft as part of its learning resources. It’s a web-based game application used in Microsoft Learn modules and documentation to demonstrate concepts such as Azure App Services, continuous integration and delivery (CI/CD) pipelines, and DevOps practices with GitHub Actions and Azure Pipelines. The project is intentionally lightweight and easy to deploy so learners can quickly experiment with cloud deployment, testing...
    Downloads: 1 This Week
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  • 15
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 16
    ezEngine

    ezEngine

    An open source C++ game engine

    ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. EZ utilizes a plugin system to integrate features such as FMOD or Jolt Physics. This makes it possible to only include those features that you need, or to replace systems with a custom solution that works better for your requirements. Similarly, the EZ code base can be built in multiple tiers, where you either get the entire feature...
    Downloads: 2 This Week
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  • 17
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    It is highly recommended to read the report to get a light introduction to Game Boy emulation. But do be aware, that the Python implementation has changed a lot. The report is relevant, even though you want to contribute to another emulator or create your own. If you are looking to make a bot or AI, you can find all the external components in the PyBoy Documentation. There is also a short example on our Wiki page Scripts, AI and Bots as well as in the examples directory. If more features...
    Downloads: 0 This Week
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  • 18
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis...
    Downloads: 1 This Week
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  • 19
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods. Fast C++ implementations are supported for XGBoost, LightGBM, CatBoost, scikit-learn and pyspark...
    Downloads: 0 This Week
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  • 20
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ... natural language negotiation and multi-agent planning. The repository also includes code for Diplodocus, the no-dialogue variant described in the ICLR 2023 paper, Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning. The codebase integrates components for both reinforcement learning and language modeling, leveraging the ParlAI framework for dialogue modeling and a custom RL framework for planning and exploitation.
    Downloads: 0 This Week
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  • 21
    Darklings FightingGame

    Darklings FightingGame

    DARKLINGS is an accessible F2P 2D fighting game with periodic updates

    Darklings Fighting Game is a 2D fighting game prototype built in Godot Engine, featuring stylized characters, hitboxes, and responsive controls. It serves as a base or learning tool for developers interested in building their own fighting games with modular character systems and mechanics.
    Downloads: 0 This Week
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  • 22
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos. The code editor highlights errors and provides...
    Downloads: 0 This Week
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  • 23
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 24
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ... projects, complete content, sufficient documentation and videos, and will not be updated or maintained anymore; The 0.5.x branch is being used by some commercial projects, will not be updated or maintained. The development branch is the development branch. You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 25
    DiffOpt.jl

    DiffOpt.jl

    Differentiating convex optimization programs w.r.t. program parameters

    ... theory, control theory and machine learning. Recent work has shown how to differentiate specific subclasses of convex optimization problems. But several applications remain unexplored. With the help of automatic differentiation, differentiable optimization can have a significant impact on creating end-to-end differentiable systems to model neural networks, stochastic processes, or a game.
    Downloads: 0 This Week
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