Showing 325 open source projects for "learning game"

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  • 1
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing.
    Downloads: 1 This Week
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  • 2
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and state updates are organized. ...
    Downloads: 2 This Week
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  • 3
    NBA Sports Betting Machine Learning

    NBA Sports Betting Machine Learning

    NBA sports betting using machine learning

    NBA-Machine-Learning-Sports-Betting is an open-source Python project that applies machine learning techniques to predict outcomes of National Basketball Association games for analytical and betting-related research. The system gathers historical team statistics and game data spanning multiple seasons, beginning with the 2007–2008 NBA season and continuing through the present.
    Downloads: 1 This Week
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  • 4
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. ...
    Downloads: 0 This Week
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  • 5
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 6
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 7
    Osu!

    Osu!

    Open-source rhythm game

    Osu! is a simple rhythm game with a well thought out learning curve for players of all skill levels. One of the great aspects of Osu! is that it is community-driven, with every single map created by another player with a variety of artists. Every map is a new experience This is the development client of the future osu!lazer project. Give it a try! Currently beatmaps on osu!
    Downloads: 214 This Week
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  • 8
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods.
    Downloads: 1 This Week
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  • 9
    MCiSEE

    MCiSEE

    All of Minecraft, EASILY get Minecraft resources

    MCiSEE is an open-source project designed to integrate Minecraft with computer vision and artificial intelligence experiments. The system focuses on capturing visual information from the game environment and exposing it to external programs for analysis or machine learning research. By converting gameplay data into visual or structured formats, MCiSEE enables researchers and developers to build AI agents capable of interacting with the Minecraft environment. The project can be used as a research platform for tasks such as reinforcement learning, perception analysis, or automated gameplay strategies. ...
    Downloads: 2 This Week
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  • 10
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    It is highly recommended to read the report to get a light introduction to Game Boy emulation. But do be aware, that the Python implementation has changed a lot. The report is relevant, even though you want to contribute to another emulator or create your own. If you are looking to make a bot or AI, you can find all the external components in the PyBoy Documentation. There is also a short example on our Wiki page Scripts, AI and Bots as well as in the examples directory. If more features are...
    Downloads: 0 This Week
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  • 11
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 3 This Week
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  • 12
    ProjectLearn.io

    ProjectLearn.io

    A curated list of project tutorials for project-based learning

    ProjectLearn.io is an open-source repository that aggregates curated tutorials focused on project-based programming education. The project organizes learning resources where users build complete applications from scratch, helping learners acquire practical development experience rather than relying solely on theoretical tutorials. The repository includes projects across multiple domains such as web development, mobile development, machine learning, artificial intelligence, and game development. ...
    Downloads: 1 This Week
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  • 13
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 3 This Week
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  • 14
    Wurst Client

    Wurst Client

    Minecraft Wurst Hacked Client v7

    Wurst7 is an open-source modified Minecraft client that includes a large collection of gameplay modifications commonly referred to as “hacks” or cheat modules. The project provides a custom client environment where players can enable various automated tools, overlays, and gameplay enhancements that alter how the game behaves. These features may include movement enhancements, automation utilities, and visualization tools that provide additional information about the game world. Wurst7 is...
    Downloads: 75 This Week
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  • 15
    vim-be-good

    vim-be-good

    nvim plugin designed to make you better at Vim Movements

    vim-be-good is a fun, game-oriented Neovim plugin developed by ThePrimeagen that turns learning and practicing Vim movement commands into an interactive experience. Rather than merely memorizing keystrokes, users play engaging mini-games inside Neovim where they must use proper movement commands (like jumping, searching, and editing) to complete challenges, making skill development more enjoyable and practice less repetitive.
    Downloads: 2 This Week
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  • 16
    mslearn-tailspin-spacegame-web

    mslearn-tailspin-spacegame-web

    Code used in Microsoft Learn modules to support Azure DevOps

    The Tailspin Space Game Web project is a sample application created by Microsoft as part of its learning resources. It’s a web-based game application used in Microsoft Learn modules and documentation to demonstrate concepts such as Azure App Services, continuous integration and delivery (CI/CD) pipelines, and DevOps practices with GitHub Actions and Azure Pipelines.
    Downloads: 1 This Week
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  • 17
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 18
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within a generative model that produces frames representing the environment. ...
    Downloads: 0 This Week
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  • 19
    webmc

    webmc

    PoC Minecraft client written in Javascript

    WebMC is an experimental proof-of-concept Minecraft client written in JavaScript that runs directly inside a web browser. Instead of requiring a traditional desktop installation of the game, WebMC allows users to connect to Minecraft servers from a browser environment. The client communicates with a WebSocket proxy that bridges the browser connection with the standard Minecraft server protocol. By leveraging browser technologies and modern JavaScript libraries, the project demonstrates how a...
    Downloads: 14 This Week
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  • 20
    MCreator

    MCreator

    Make Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons

    MCreator is an open-source integrated development environment designed to simplify the process of creating Minecraft mods, add-ons, resource packs, and data packs. The software provides a visual programming environment where users can design mod features using graphical tools instead of writing code manually. Through wizards, block-based programming interfaces, and an integrated editor, MCreator generates the underlying Java or JSON code required for the mod automatically. This approach...
    Downloads: 54 This Week
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  • 21
    Retro Bowl

    Retro Bowl

    Retro Bowl is an American football game in retro style

    Retro Bowl is an open-source recreation and enhancement project inspired by the popular Retro Bowl American football game, designed to run as a lightweight, accessible implementation that captures the core gameplay loop of team management and arcade-style football. The project focuses on delivering a simplified yet engaging sports simulation where players take on the role of both coach and general manager, making decisions about roster management, player upgrades, and in-game strategy. ...
    Downloads: 41 This Week
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  • 22
    Create

    Create

    Building Tools and Aesthetic Technology

    Create is a large Minecraft modification that introduces mechanical engineering systems, automation tools, and kinetic machinery into the game. The mod focuses on building complex contraptions powered by rotational energy rather than relying on traditional redstone circuitry alone. Players can design elaborate machines using components such as shafts, gears, belts, and mechanical devices that interact with each other to automate crafting, farming, and resource processing. Unlike many...
    Downloads: 7 This Week
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  • 23
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    ...One of its key strengths is its ability to generate detailed post-game analyses, highlighting the moves that resulted in the greatest loss of points and suggesting improvements. KaTrain also includes interactive learning features such as retrying moves, exploring variations, and visualizing territory control probabilities.
    Downloads: 9 This Week
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  • 24
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos.
    Downloads: 1 This Week
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  • 25
    Velocity server

    Velocity server

    The modern, next-generation Minecraft server proxy

    Velocity is a high-performance Minecraft proxy server developed by the PaperMC project that allows multiple Minecraft servers to be linked together into a single network. Acting as an intermediary between players and backend servers, Velocity manages player connections and routes them to different game servers within a network. This architecture allows large Minecraft communities to run multiple servers for different game modes while presenting them as a unified system to players. The...
    Downloads: 6 This Week
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