Showing 60 open source projects for "glsl shaders"

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  • 1
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate.
    Downloads: 1 This Week
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  • 2
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 17 This Week
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  • 3
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow.
    Downloads: 13 This Week
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  • 4
    Lively Wallpaper

    Lively Wallpaper

    Open-source software that allows users to set animated desktops

    ...Its super easy.. barely an inconvenience, just drag & drop the files or webpages to set as wallpaper. Load HTML file or web address as wallpaper. Runs webgl, javascript.. basically anything that works on chrome. Audio Reactive Wallpaper support. Run GLSL shaders in browser. Custom shader renderer (coming soon.) Shadertoy.com urls are supported as wallpaper. Lively supports Windows screensaver. Any wallpaper can be used as a screensaver. Multiple monitors supported. Lively can be controlled with command-line arguments from the terminal. Can be paired with third-party scripting software like AutoHotkey. ...
    Downloads: 173 This Week
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  • 5
    cnc-ddraw

    cnc-ddraw

    GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API

    ...Supports Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines. GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection) Upscaling via glsl shaders. Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode. Alt+Enter support to switch quickly between Fullscreen and Windowed mode. Automatically saves and restores window position/size/state. FPS Limiter, VSync, optional mouse sensitivity scaling. If you use cnc-ddraw with a game that got its own windowed mode built in then make sure you disable the games own windowed mode first.
    Downloads: 239 This Week
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  • 6
    kotlin-math

    kotlin-math

    Set of Kotlin APIs to make graphics math easier to write.

    Set of Kotlin APIs to make graphics math easier to write. These APIs are mostly modeled after GLSL (OpenGL Shading Language) to make porting code to and from shaders easier. The various types offered by this library are only meant to be value types. Most APIs are therefore exposed as top-level functions and not as methods.
    Downloads: 0 This Week
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  • 7
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 8
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 5 This Week
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  • 9
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate is...
    Downloads: 0 This Week
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  • 10
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project should build under gcc on linux with some work, but it's been a while since I tried this. I have an old makefile that is out of date, but may not take too much work to fixup and make it usable. ...
    Downloads: 7 This Week
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  • 11
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 12 This Week
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  • 12
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 9 This Week
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  • 13
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 10 This Week
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  • 14
    Dead Deer 3.14.82.2025

    Dead Deer 3.14.82.2025

    3D modeler, 3D game maker, 3D demo maker

    ...Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.82.2025
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    Downloads: 14 This Week
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  • 15
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 1 This Week
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  • 16
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 1 This Week
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  • 17

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    A Minecraft shader pack designed for low-end Intel HD Graphics and older 2/4 core CPU's. It is a Chocapic13' Shaders edit. The shader pack is very minimal and compliments vanilla nicely while adding just enough to be beautiful. Based off of Chocopic's shaders and designed to be even faster and more optimised than other low-end shader packs. Works on 1.19.2 and in the nether. No crashes observed and also works in both Optifine and Fabric/Sodium. Note: Please turn OFF entity...
    Downloads: 15 This Week
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  • 18
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 19
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 0 This Week
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  • 20
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the...
    Downloads: 1 This Week
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  • 21
    AviSynth AiUpscale v1.2.0

    AviSynth AiUpscale v1.2.0

    AviSynth+ implementation of Super-Resolution Convolutional Neural

    An AviSynth+ implementation of some Super-Resolution Convolutional Neural Networks. Independent luma/chroma upscaling and chroma resampling. Two modes for Video/Photography and Line Art. KrigBilateral option for chroma upscaling/resampling. mpv user shaders of all models for real-time upscaling. Copy AiUpscale.avsi and the Shaders folder to the AviSynth+ plugins folder. The low resolution images were generated using the bicubic filter with Catmull-Rom settings, which is the method commonly...
    Downloads: 1 This Week
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  • 22
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 3 This Week
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  • 23
    GraphicsFuzz

    GraphicsFuzz

    A testing framework for automatically finding and simplifying bugs

    GraphicsFuzz is a framework developed by Google for testing and fuzzing graphics drivers using automatically generated GLSL shaders. It helps identify security vulnerabilities, driver crashes, and rendering inconsistencies in OpenGL and Vulkan drivers by feeding them randomized but valid shader programs. Originally developed through academic research, GraphicsFuzz automates the process of minimizing and analyzing problematic shaders, helping hardware vendors and driver developers improve the reliability and robustness of their graphics stack.
    Downloads: 0 This Week
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  • 24
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    ...Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
    Downloads: 0 This Week
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  • 25
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts.
    Downloads: 0 This Week
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