Showing 39 open source projects for "glew-2.2.0"

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  • 1
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 21 This Week
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  • 2
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 3,293 This Week
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  • 3
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 4
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ...The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 0 This Week
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  • 5
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    ...Supports drag-and-drop manipulation, adjustable time scale, and velocity visualization. Built on a custom cPhysics library implementing Newtonian mechanics with proper numerical integration. Uses C++23, CMake, GLFW, GLEW, and ImGui. Objects can be fixed or movable, enabling orbital mechanics demonstrations and charged particle experiments. Includes preset charge values, field direction controls, and vertical sync options. Suitable for educational purposes and physics experimentation.
    Downloads: 1 This Week
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  • 6
    SOFA Toolbox

    SOFA Toolbox

    Spatially Oriented Format for Acoustics

    ...The SOFA Toolbox is the successor of the SOFA API for Matlab/Octave. More information about SOFA can be found here: http://sofaconventions.org On July 2025, we have left SourceForge: The SOFA Toolbox 2.2.0 is the last release published here. All further releases can be found at the SONICOM Ecosystem: https://ecosystem.sonicom.eu/tools/ The code development happens on GitHub: https://github.com/sofacoustics/SOFAtoolbox If you'd like to contact us, contact us via https://www.oeaw.ac.at/en/ari/team/our-team. Or create an issue at https://github.com/sofacoustics/SOFAtoolbox/issues
    Downloads: 6 This Week
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  • 7
    JTrac

    JTrac

    Easy to set up bug tracking with Java

    ...Features include a customizable workflow, field level permissions, e-mail integration, file attachments, a detailed history view and changeable colors to fit a particular CI/CD. After a long hiatus, development has resumed with version 2.2.0 in December 2021, 2.2.1 in February 2022, 2.3.0 in February 2023, 2.3.1 in May 2023, 2.3.2 in July 2023 and 2.3.3 in June 2024. See https://sourceforge.net/p/j-trac/wiki/Home/ for release notes and documentation, and download it at https://sourceforge.net/projects/j-trac/files/jtrac/. Feedback is welcome. JTrac continues to be improved, and has recently been awarded the SourceForge "Open Source Excellence" badge.
    Downloads: 8 This Week
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  • 8
    Tria Sistema Operatiu

    Tria Sistema Operatiu

    Helps you find, download & burn the best Operating System for any PC

    Tria O.S. detects hard & soft specs of the PC where you run it, you can load this info or specify it manually to let the program inform you what would be the best operating system for a specific PC, with the specified hardware, and then see the difference by adding RAM, a SSD hard drive, changing the graphics card ... etc. REQUIREMENTS: For Linux, you need GAMBAS 3.3 or later, so you will have to install the gambas3 package before installing. 90's EDITION needs 160 MB (192 MB on...
    Downloads: 15 This Week
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  • 9
    vue-grid-layout

    vue-grid-layout

    A draggable and resizable grid, for Vue.js.

    ...Bounds checking for dragging and resizing. Widgets can be added or removed without rebuilding grid. Layout can be serialized and restored. Automatic RTL support (resizing not working with RTL on 2.2.0). For legacy browsers, like IE11, use version 2.3.12-legacy. For Vue 2.1.10 and below use version 2.1.3. For Vue 1 use version 1.0.3. Ignore drag on certain elements and allow on others. Click and drag the dots on the corner of each item to reposition.
    Downloads: 0 This Week
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  • 10
    Red Panda Dev-C++

    Red Panda Dev-C++

    A powerful and lightweighted C/C++ IDE

    ... * Symbol completion works like other modern IDE (like IDEA and VS code) * UTF-8 encoding support * Greatly improved search/replace function * Refactor: rename symbols, extracting marco * new project templates like graphics.h, turtle graphics, GLFW+GLEW,GLUT,etc. And more , see News.txt Issues can be reported at https://github.com/royqh1979/Dev-CP
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    Downloads: 529 This Week
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  • 11

    SCUMMVM (Symbian S60) beta home

    This is home for bulded from fresh sources SCUMMVM for Symbian S60

    ...For build from 2020: Before Game run set keymap to call Global Main Menu or you can't normally quit. It support Vorbis, FLAC, AAC and MP3 sound. You can play at games supported SCUMMVM 2.2.0 before release =) Feedback needed about broken games! Write your problems at https://forums.scummvm.org/viewforum.php?f=7&sid=a0bf4c0e164b262c2651e8ad504ee27f. They runs at any S60v3, S60v5, S^3, Symbian Anna, Nokia Belle Hello. I'm proud to develop for Symbian and will be glad if someone buy me humble choise basic or premium. ...
    Downloads: 1 This Week
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  • 12
    clj-refactor.el

    clj-refactor.el

    CIDER extension that provides powerful commands to refact Clojure code

    ...It complements the refactoring functionality you'd find in clojure-mode and CIDER. The more advanced refactorings require our nREPL middleware refactor-nrepl. From version 2.2.0 onwards if cider-jack-in is used it is injected automatically. profiles.clj or profile.boot don't need to be modified anymore for the above usecase! On the other hand if a standalone REPL or an embedded nREPL server is used you will need to manually add this dependency. The analyzer refactor-nrepl uses needs to eval the code too in order to be able to build the AST we can work with. ...
    Downloads: 0 This Week
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  • 13
    Android Hacking VM with common tools. Login information: username: android password: security Note: The latest release is 2.2.0. The latest update includes Ghidra - a reverse engineering tool, crackme challenges level 1-5 (removed 6-10 as they were duplicates). VM is saved as an .ova (VirtualBox) VM, but can be converted to .vmdk (VMWare) Note: Open the README.md file using Pluma (text editor) in VM.
    Downloads: 0 This Week
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  • 14
    Central Proteomics Facilities Pipeline

    Central Proteomics Facilities Pipeline

    A data analysis pipeline for shotgun mass-spectrometry proteomics.

    ... * As of 2019, limited maintenance is being carried out by myself (now in the BioHPC high performance computing group at UTSW), to allow CPFP to install and run on RHEL 7 / CentOS 7, with updated TPP 5.1.0 and search tools. This updated code can be found in the utsw-biohpc branch of the git repository, and may become a 2.2.0 release if time and testing allows. -- David Trudgian - 2019/01/03
    Downloads: 0 This Week
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  • 15

    ndpar

    N-dimensional parallel functions package for octave

    ndpar_*fun are the par*fun from package parallel 2.2.0 extended in order to handle N-dimensional arrays as input and output. Hope it will eventually make it to the parallel package, once its stability is proved. See also package parallel, maintained by Olaf Till
    Downloads: 0 This Week
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  • 16

    ACCESSIBILITY ONTOLOGY

    Toward CRM Applications

    ...This work was conducted using Protégé 5.0.0 ResourceINFO OWLReasonerManager: -Ontologies processed in 45525 ms by Hermit 1.8.3.413 -Ontologies processed in 69422 ms by Pellet 2.2.0 Authors: Brunil D. Romero, María J. Rodríguez , María V. Hurtado, Luis Ramos, Hisham M. Haddad (2017)
    Downloads: 0 This Week
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  • 17

    CrossArkGL

    opengl overlay

    cross-platform features in c++ to do to some opengl
    Downloads: 0 This Week
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  • 18

    Charlemagne

    Community-driven game engine

    Charlemagne is a community-driven game engine. The project has no end goal: that is mainly up to YOU what you want to make the engine.
    Downloads: 0 This Week
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  • 19
    Open CPP Widget Library (OCWL)

    Open CPP Widget Library (OCWL)

    Simple widget classes for C++ development

    ...Each widget class provides vertex data for rendering but rendering itself is not covered (use OpenGL + FreeType or DirectX) nor is window handling (use eg. SDL, Qt, or GLFW). Currently under full-time development. An example project is provided which has four dependencies: SDL, OpenGL, GLEW and GLM. Feature set not fully implemented.
    Downloads: 0 This Week
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  • 20
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  • 21
    HGE-Previewer

    HGE-Previewer

    An application that shows a preview of a HGE file format.

    Project aim is development and debugging of HGE-Builder and Hulixerian Game Engine. It use OpenGL as its primary Render Engine (have plan to include DirectX11 in future). It use C++11, GLFW and GLEW (for Linux and Mac OS version), LibPNG for texture importing, and Zlib for compressing library. It is developed by bing completely cross platform in mind. Portable to ANDROID. Uses most recent features in tools which it is using. For example OpenGL 4.3 in desktop version, OpenGL ES 3 in android version, DirectX11 in coming soon windows version. ...
    Downloads: 0 This Week
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  • 22
    Create new Opengl trorials use C++ language and SDL, SFML, GLEW, GLU libraries. Web site tutorials: https://sourceforge.net/apps/trac/opengltutorials/wiki
    Downloads: 0 This Week
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  • 23

    OpenFOAM-v2.2.sparseimage for Mac 10.8.3

    Install OpenFOAM 2.2.0 on Mac using precompiled disk image

    Read instructions here | http://bit.ly/Xl2Npa Useful links http://www.cfd-online.com/Forums/open... http://openfoamwiki.net/index.php/How... http://openfoam.org/download/source.php https://developer.apple.com/xcode/ http://www.macports.org/ http://sourceforge.net/projects/openf... Thanks again for watching. http://www.optimulation.com
    Downloads: 0 This Week
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  • 24
    ubnhd2

    ubnhd2

    A native, dual-bootable ubuntu for the HTC™ HD2 Phone (qsd8250 SoC)

    ubnhd2 is a security and pentest focused ubuntu/debian system that runs natively on the HTC HD2 phone. To boot this you need the Magldr on your phone and the first FAT partition should be named "SD". The wifi drivers are not included check the Ubuntu HTC HD2 Section from forum.xda-developers.com/showthread.php?t=1975081 for more details.
    Downloads: 1 This Week
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  • 25
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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