Showing 6 open source projects for "directx11"

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  • 1

    wow explorer

    a wow model explorer

    a WPF and Directx9, Directx11, OpenGL implementation of model explorer of world of warcraft. Multi locale(not only zhCN), English and Chinese UI Interface, Warlords of Draenor 6.0 Support, running on Windows x86, x64 version(xp and later).
    Downloads: 14 This Week
    Last Update:
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  • 2

    DirectX Ada Binding Lib.

    DirectX11 Ada Binding Lib

    这是微软DirectX11SDK(August 2009)的Ada库,请使用其中包含的WIN32ADA.ZIP,因为WIN32.ads中修改过一些定义。请注意:XNAMATH只是部分完成!
    Downloads: 2 This Week
    Last Update:
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  • 3
    HGE-Previewer

    HGE-Previewer

    An application that shows a preview of a HGE file format.

    Project aim is development and debugging of HGE-Builder and Hulixerian Game Engine. It use OpenGL as its primary Render Engine (have plan to include DirectX11 in future). It use C++11, GLFW and GLEW (for Linux and Mac OS version), LibPNG for texture importing, and Zlib for compressing library. It is developed by bing completely cross platform in mind. Portable to ANDROID. Uses most recent features in tools which it is using. For example OpenGL 4.3 in desktop version, OpenGL ES 3 in android version, DirectX11 in coming soon windows version. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    dxkintest

    directx11 and kinect tests

    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
    Last Update:
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  • 6
    A powerful component-based GameFramework with Model-Loader and a basic Component Library. Available for DirectX9, DirectX10 and DirectX11 with SlimDX.
    Downloads: 0 This Week
    Last Update:
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