OpenGL text using one vertex buffer, one texture and FreeType
Interactive, thoroughly customizable maps in the browser
Samples that demonstrate how to build graphics intensive applications
Reusable code for building video games with Jogamp NEWT
Deferred 3D renderer written in Java
A powerful, free and open-source tool for TextureAtlases/Spritesheets
Multi-threaded 2D Renderer licensed under the Mozilla Public License
Texture compression and conversion program with KTX and DDS support.