Search Results for "avatar mind games using visual studio"

Showing 22 open source projects for "avatar mind games using visual studio"

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  • 1
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 2 This Week
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  • 2
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a...
    Downloads: 26 This Week
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  • 3
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 0 This Week
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  • 4
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 7 This Week
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  • 5
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s...
    Downloads: 1 This Week
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  • 6
    Senparc

    Senparc

    Quickly and easily develop WeChat full-platform applications

    Using Senparc.Weixin, you can quickly and easily develop WeChat full-platform applications (including WeChat Official Accounts, Mini Programs, Mini Games, Enterprise Accounts, Open Platforms, WeChat Pay, JS-SDK, WeChat Hardware/Bluetooth, etc.). The Demo of this project is also suitable for beginners to learn .NET programming. Senparc.Weixin SDK is currently the most used WeChat .NET SDK and one of the most popular .NET open source projects in China. Since the establishment of the project in...
    Downloads: 0 This Week
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  • 7
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision...
    Downloads: 1 This Week
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  • 8
    tStudio3D
    tStudio3D is published here on SourceForge.net as part of an effort to curate it as an old-school game development platform -- as a museum artifact. This curation work is being done so that young enthusiasts can explore a sampling of the early tools in 3D game development from the late 1990s and early 2000s. In support of this curation effort, tStudio3D has been freshly rebuilt to run on Windows 11 using Microsoft Visual Studio 2022 (as of April 2023). No future development is...
    Downloads: 3 This Week
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  • 9
    AWS GameKit Plugin for Unreal

    AWS GameKit Plugin for Unreal

    The AWS GameKit Plugin for Unreal

    AWS GameKit is an open-source engine integration toolkit for game developers who want to create high-quality, cloud-connected game features without the potentially steep learning curve for cloud service architecture and AWS. With AWS GameKit, you can deliver core functionality to your players with minimal effort and time by using pre-built AWS solutions for your game backend and integrating the features into your game. You can use the AWS GameKit game features as designed or as a launch pad...
    Downloads: 0 This Week
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  • 10
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ...UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. You may find a Perl script in Tools/genmake. This script generates makefiles from some human-friendly project format. After that you may build generated makefile using 'nmake' for Visual Studio or 'make' for gcc.
    Downloads: 78 This Week
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  • 11
    Locale Emulator

    Locale Emulator

    Yet another system region and language simulator

    ...Clone the repo using Git, install Microsoft Visual Studio 2015 / 2017, open LocaleEmulator.sln, perform build action, clone and build the core libraries, and copy LoaderDll.dll and LocaleEmulator.dll from Locale-Emulator-Core to Locale-Emulator build folder.
    Downloads: 159 This Week
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  • 12
    ASP.NET Core & Vue.js Starter

    ASP.NET Core & Vue.js Starter

    Asp.net Core & Vue.js (ES6) SPA Starter kit

    Starter Template for ASP.NET Core and Vue.JS (Vue) - with Webpack (with HMR), Web API, Vuex state management, and other best practices baked in! Find the template through the NuGet package manager inside Visual Studio. Now you can open the project via Visual Studio or VSCode, press F5 to run the application! You have two choices when it comes to how you prefer to run it. You can either use the command line or the build-in run command. Run the application using npm run dev. Run the application in VSCode or Visual Studio 2017 by hitting F5. ...
    Downloads: 0 This Week
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  • 13
    Game Backup Monitor

    Game Backup Monitor

    Automatically backup your saved games with optional cloud support.

    I'd like to thank Sourceforge for their hosting, but this project has been moved to GitHub and will no longer be updated here. Game Backup Monitor is a simple, but flexible application that detects games as you play them. Once you finish playing a game, a backup of the saved games will be made automatically using 7-Zip compression. GBM can be used on a single computer, or on multiple computers to effectively add cloud support to any game or application. Game Backup Monitor was designed...
    Downloads: 0 This Week
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  • 14

    Darts Scorer

    Window Application Darts Scorer (calculator)

    Used for keeping scores in the game of Darts this application can keep scores for two player match play and also give player averages and keep track of high scores. You can also use the Practice mode to develop your skills with all averages and high scores saved locally for review later in the Results or Statistics windows. This application was developed using Microsoft C# in Visual Studio 2013. It also uses text files to save data for later use either in the application or from the...
    Downloads: 3 This Week
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  • 15
    TicTacToe2Player

    TicTacToe2Player

    2 Player Tic-Tac-Toe implemented using C#

    Simple 2 Player Tic-Tac-Toe implemented using Visual Studio and C#. This software is being released under the FreeBSD license.
    Downloads: 0 This Week
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  • 16

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The...
    Downloads: 0 This Week
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  • 17
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 1 This Week
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  • 18
    Line Collapser
    A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
    Downloads: 0 This Week
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  • 19
    C-evo Editor
    An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
    Downloads: 1 This Week
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  • 20
    3d, multiplayer game, made using c++, OpenGL, Winsock (UDP), and DirectSound. Visual Studio.
    Downloads: 0 This Week
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  • 21
    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
    Downloads: 0 This Week
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  • 22

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
    Downloads: 0 This Week
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