Open Source Windows 3D Rendering Software - Page 8

3D Rendering Software for Windows

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  • 1
    toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
    Downloads: 3 This Week
    Last Update:
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  • 2
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 1 This Week
    Last Update:
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  • 3
    SPARK Particle Engine
    SPARK is an advanced particle engine written in C++ It is designed to be generic and to be integrated in any rendering engine. Some rendering modules have already been designed for OpenGL, Irrlicht and SFML
    Downloads: 1 This Week
    Last Update:
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  • 4
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image. This creates a virtual workspace that is intuitive for the user and proportionally accurate. NOTE: The entire codebase is currently in a single zip file (look under "Files"), and NOT in the sourceforge project repository..
    Downloads: 3 This Week
    Last Update:
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  • 5
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 4 This Week
    Last Update:
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  • 6
    3DControls is a framework entirely in 3D (OpenGL) where every control has been rethought to use the advantage of a third dimension to bring a better interactivity. This GUI engine is an OO C++ library, with events, basic controls.
    Downloads: 2 This Week
    Last Update:
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  • 7
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 2 This Week
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  • 8
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 2 This Week
    Last Update:
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  • 9
    CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
    Downloads: 2 This Week
    Last Update:
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  • 10
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
    Last Update:
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  • 11
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 2 This Week
    Last Update:
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  • 12
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
    Downloads: 2 This Week
    Last Update:
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  • 13
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 2 This Week
    Last Update:
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  • 14
    A cross-platform 3D rendering libarary.
    Downloads: 2 This Week
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  • 15
    sdljava is a java binding to the SDL library.
    Downloads: 2 This Week
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  • 16
    A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
    Downloads: 2 This Week
    Last Update:
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  • 17
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 2 This Week
    Last Update:
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  • 18
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 2 This Week
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  • 19
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 2 This Week
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  • 20
    Piranha is an open source OpenGL demoscene.
    Downloads: 2 This Week
    Last Update:
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  • 21
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
    Downloads: 2 This Week
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  • 22

    QuesoGLC

    free implementation of the OpenGL Character Renderer

    QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
    Downloads: 2 This Week
    Last Update:
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  • 23
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently unavailable (are planned for future releases).
    Downloads: 2 This Week
    Last Update:
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  • 24
    SGL is a cross-platform, C++, scene graph API for real-time visualization (e.g., vis-sim, gaming, scientific modelling, GIS apps). It manages all the data needed to render a 3D scene using OpenGL.
    Downloads: 2 This Week
    Last Update:
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  • 25
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 2 This Week
    Last Update:
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