C++ 3D Rendering Software for Mac

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Browse free open source C++ 3D Rendering Software for Mac and projects below. Use the toggles on the left to filter open source C++ 3D Rendering Software for Mac by OS, license, language, programming language, and project status.

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  • 1
    A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library.
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    Downloads: 1,256 This Week
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  • 2
    Celestia

    Celestia

    Real-time 3D visualization of space

    Celestia is an application for real-time 3D visualization of space, with a detailed model of the solar system, over 100,000 stars, more than 10,000 galaxies, and an extension mechanism for adding more objects.
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    Downloads: 336 This Week
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  • 3
    Mandelbulber

    Mandelbulber

    3D fractal rendering software

    In summary, Mandelbulber generates three-dimensional fractals. Explore trigonometric, hyper-complex, Mandelbox, IFS, and many other 3D fractals. Render with a great palette of customizable materials to create stunning images and videos. The possibilities are literally infinite! Mandelbulber v2 is new line of this application. It was rewritten from scratch with new Qt based interface. Old Mandelbulber is still available in Files section.
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    Downloads: 163 This Week
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  • 4
    Pure Data Computer Music System
    The Pure Data (short Pd) project on SourceForge unifies the extensions (or externals) written for the Pure Data Graphical Computer Music System written by Miller Puckette with contributions from many others.
    Downloads: 61 This Week
    Last Update:
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  • 5
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 52 This Week
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  • 6
    Planeshift: a 3D MMORPG
    PlaneShift is a persistent fantasy multiplayer Role Playing Game (MMORPG) with good 3D graphics. Create your character and live in an ever-changing world. Join us to make PlaneShift THE choice of free MMORPG.
    Downloads: 7 This Week
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  • 7
    Downloads: 6 This Week
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  • 8
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 5 This Week
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  • 9
    Cal3D is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way.
    Downloads: 5 This Week
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  • 10
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 1 This Week
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  • 11
    3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
    Downloads: 4 This Week
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  • 12
    Iris is a free 3D Client for the popular Massive Multiplayer Role Playing Game Ultima Online. The current Iris version works with the Ultima Online expansions Age of Shadows, Samurai Empire and Mondain's Legacy!
    Downloads: 4 This Week
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  • 13
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 4 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 4 This Week
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  • 15
    q3DViewer

    q3DViewer

    Simple 3D viewer

    Simple 3D viewer based on QT and VTK
    Downloads: 4 This Week
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  • 16
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 3 This Week
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  • 17
    Second Life is a 3-D virtual world entirely built and owned by its residents.
    Downloads: 2 This Week
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  • 18
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 2 This Week
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  • 19
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 1 This Week
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  • 20
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image. This creates a virtual workspace that is intuitive for the user and proportionally accurate. NOTE: The entire codebase is currently in a single zip file (look under "Files"), and NOT in the sourceforge project repository..
    Downloads: 2 This Week
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  • 21
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 1 This Week
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  • 22
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 1 This Week
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  • 23
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 1 This Week
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  • 24
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 25
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 0 This Week
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