3D Modeling Software for BSD

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  • 1
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 1 This Week
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  • 2
    Manifold mesh processing

    Manifold mesh processing

    Mesh and point cloud processing tools

    A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes
    Downloads: 1 This Week
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  • 3
    Myrmidon tracer is a 2 in one projetcs as it will in a first time implement a fully functional raytracer using CSG, different light model(Phong, Cook Torrance, Ward...) and other BRDF. The second part of the project is the use of Photon mapping techniqu
    Downloads: 1 This Week
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  • 4
    ObjectVolume

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    The ObjectVolume program calculates the volume, surface area and centroid of a closed triangular mesh represented in an object file (.obj). The process goes through the list of triangles that make up the surface and, for each triangle, forms a tetrahedron with an external point. The program uses the origin (0,0,0). The volume of the tetrahedron is then calculated. Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object volume. A detailed description of the process is presented in the ObjectVolumeTutorial.doc document as well as program logic and results. A key component in the program is a subroutine that calculates the volume of a tetrahedron. Four sets of equations were tested and to my surprise all four produced similar results in accuracy and timing.
    Downloads: 1 This Week
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  • 5
    Materials related to development of Open CASCADE, Open Source 3D modeling kernel. Note that this is NOT an SF project of Open CASCADE itself.
    Downloads: 1 This Week
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  • 6
    QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
    Downloads: 1 This Week
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  • 7
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 1 This Week
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  • 8
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 1 This Week
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  • 9
    Simulator for thermal conduction in solid material. Uses SPICE for calculations and wxWindows for providing Windows and Linux GUI.
    Downloads: 1 This Week
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  • 10
    TreeGen consists in a platform indipendent Python script which should work as a plugin for Blender. Thanks to the graphical interface, it aims to create random trees and forests in a simple and alternative way to L-System.
    Downloads: 1 This Week
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  • 11
    Kodisein is a realtime 3D VJ (VideoJockey) tool.
    Downloads: 1 This Week
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  • 12
    Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
    Downloads: 1 This Week
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  • 13
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 1 This Week
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  • 14
    3D-Console is a system that maintains and renders a general purpose user interface for multiple applications in a shared three dimensional virtual space. The applications are arbitrary operating system processes, as we know them.
    Downloads: 0 This Week
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  • 15
    Dynamically loadable modules for TclTk, Perl, Python to ease the task of building custom 3D modellers and rendering engines.
    Downloads: 0 This Week
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  • 16
    The 3D Slicer is freely available, open-source software for visualization, registration, segmentation, and quantification of medical image data. Follow the link for more info: http://slicer.org
    Downloads: 0 This Week
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  • 17
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
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  • 18
    A multi-platform graphical network analysis tool
    Downloads: 0 This Week
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  • 19
    3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end. Highlights include constructive solid modeling, reality-based material representation, scripting through Python binding and a constraint solving engine.
    Downloads: 0 This Week
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  • 20
    The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
    Downloads: 0 This Week
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  • 21
    AniDam is a 3D animated Dam.
    Downloads: 0 This Week
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  • 22
    Open Source analog of AL environment for procedural computer animation.
    Downloads: 0 This Week
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  • 23
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
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  • 24
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 25
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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