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GameProtocols

Wim Vriend

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Game Protocols

As with many things in the chaotic technological society, the gaming industry has invented the same wheel several times. So instead of making one unified protocol to send headpose-data to a game, many different ways exist. FaceTrackNoIR supports many of these protocols. The new modular setup of FaceTrackNoIR makes it possible to add new protocols easily and for the user to choose the appropriate one for the game.

Some protocols have specific Settings, that need to be 'set' to make it work. Please click on the name of the protocol to view the details (if present).

Game Protocols

Icon Name Produced by Supported since Remarks
FreeTrack FreeTrack FaceTrackNoIR v100 The very first protocol we used for ArmA.
FlightGear FlightGear FaceTrackNoIR v110 Sends data via UDP, to FlightGear.
FaceTrackNoIR FaceTrackNoIR FaceTrackNoIR v130 Sends data via UDP, to another PC running FaceTrackNoIR.
FS2002/FS2004 FSUIPC FaceTrackNoIR v150 Uses FSUIPC for FS2002/FS2004.
FSX SimConnect FaceTrackNoIR v150 Uses SimConnect for FSX.
FreeTrack 2.0 FreeTrack 2.0 FaceTrackNoIR v170 Upgrade of FreeTrack protocol. Also supports all TrackIR-enabled games (including 64-bit games).


Related

Wiki: FreeTrack20
Wiki: Home